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When loading ScriptableObject in Editor with [InitializeOnLoadMethod], i...
To reproduce:1. Open attached project2. Notice that the assert that checks if TestData.Data is equal to "hello" fails no matter what... Read more
CommandBuffer cannot Blit multiple times between temporary RenderTexture...
To reproduce:1. Open project2. Build to webGL3. Notice that the screen is black Read more
Build and Run hotkey & master menu not working
Version 5.4.0b22 (518a15457bf6)Fri, 10 Jun 2016 20:29:39 GMTBranch: 5.4/staging 1. What happened Workaround available: use build set... Read more
Importing a package in Force Text Asset Serialization Mode that was expo...
How to reproduce:1. Create a new project2. Go to Edit -> Project Settings -> Editor and set the Asset Serialization Mode to Fo... Read more
The second scene can't be activated when Async loading two scenes with t...
Steps to reproduce:1. Open attached project "scene_loading"2. Add "0, 1, 2" scenes to build settings3. Open scene "0" and run4. Pres... Read more
Application.targetFrameRate on WebGL is inaccurate
Steps to reproduce:1. Open attached project2. Add "FpsTest" scene to build settings3. Build and run for WebGL4. Notice how fps on We... Read more
Unity hangs on shutdown if cache trim job was spawned on a large GI Cache
From user http://forum.unity3d.com/members/lost-in-the-garden.986699/:Roughly 9/10 times when I quit the editor, it gets stuck at fu... Read more
[Shift Key]Keyboard events are registered incorrectly when using dual "S...
Steps to reproduce:1. Open attached project.2. Enter the Play mode.3. Press and hold left "Shift" key and notice that the "Console" ... Read more
Importing project uses 100%memory due to lots of big terrain tiles
Steps to reproduce:1) open user's attached project - it should crash while importingIf it does not then try navigating in scene view Read more
Editor crashes while importing assets
Steps to reproduce: 1) Download attached project "ares-game-client.zip" and open in Unity.2) Observe crash while importing assets. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
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- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value