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[ShaderGraph] No Warning or Pop-up is thrown when Node is displaying 'Na...
Reproduction steps:1. Open the attached project named Case_11794762. Open the ShaderGraph file named "Test"3. Observe that power nod... Read more
Player Services plugin causes bunch of "ArgumentException: Requested va...
Repro steps:1. Open attached project2. Observe the Console Actual: “ArgumentException: Requested value ‘X86’ was not found.” are bei... Read more
[SRP] Material for first few frames do not have all the shader passes
Steps to reproduce:1. Attached project2. Open "test" scene3. Enter player mode4. Check Console window Results: For the first two fra... Read more
Timeline Activation clips can not be modified during runtime
To reproduce:1. Open the user's attached project2. Play the "SampleScene" in the Editor3. Slide the first slider until the cube show... Read more
SpriteAtlas doesn't load from Asset Bundle when reloading the scene
How to reproduce:1. Open the attached project (case_1182179-Project.zip)2. Open the scene labeled "AssetBundleLoadingTest"3. Enter t... Read more
Silent Crash when BufferFromEntity is not assigned with GetBufferFromEntity
How to reproduce:1. Open attached project "ECS GetBufferFromEntity Crash.zip"2. Enable Burst Compilation (Jobs > Burst > Enabl... Read more
[UWP][Hololens] TouchScreenKeyboard's shift key duplicates last typed ch...
How to reproduce:1. Open user's attached project -or- download newest Mixed reality toolkit for unity2. Open "HandInteractionUnityUI... Read more
LoadAllAssets does not work the same way as its Async version LoadAllAss...
In the example project, one of the examples loads a single Prefab (with a couple of gameObjects inside) from a single Asset Bundle. ... Read more
Impossible to change XR manager's loader after losing previous loader's ...
How to reproduce:1. Open user's attached project2. Open players settings and navigate to "XR Plugin Manager"3. Try adding a differen... Read more
[ProBuilder] UV dropdown overlaps Render button in the ProBuilder's UV E...
Steps to reproduce:1. Open user's attached project "19.3 Packages.zip"2. In the top menu Navigate to Toos-> ProBuilder -> ProB... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS