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Crash on TilemapCollider2D::PrepareShapes when enabling a broken Tilemap
Reproduction steps:1. Open the attached project "1314326"2. Open scene "Game"3. In the Inspector, select "Tilemaps" > "Ground" an... Read more
Scene View Search field is not selectable with Mouse controls
In Editor, Applying Mouse left-clicks on Scene view 'Search Query' field it's not selectable and not getting highlighted. Refer atta... Read more
URDF robot using ArticulationBody collapses on itself and passes through...
How to reproduce:1. Open the attached project's "case_1312244-Project.zip" Scene labeled "TutorialPoseEstimation"2. Enter the Play M... Read more
BindProperty on SerializedProperty of type "ulong" does not bind to INot...
How to reproduce:1. Open the user's attached project (link in the Edit)2. Create a new empty GameObject in the Hierarchy and select ... Read more
AudioClip reference is lost when loading a new Scene even if AudioSource...
Reproduction steps:1. Open the user's attached project and Scenes/MenuScene scene2. Enter the Play mode3. Select Start Game in the G... Read more
Rigidbody2D.Distance is returning incorrect results when used between a ...
How to reproduce:1. Open the attached project (case_1311101-DistanceTest)2. Open the DistanceTest Scene3. Move the Collision Game Ob... Read more
'My Registries' menu not showing up after configuring a scoped registry
'My Registries' menu not showing up after configuring a scoped registry Repro Steps:- From Project Settings > Package Manager, ad... Read more
[WebGL] "Failed to asychronously prepare wasm: out of memory" error is t...
How to reproduce:1. Open the attached project's "case_1302613-Project.zip" Scene labeled "Main"2. Build Addressable Groups (in the A... Read more
Inspector throws errors and stops displaying fields when changing Serial...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click on Test in the Scene Hierarchy4. Click Change To My Class 1... Read more
Cannot make a rectangle selection from a track in the sequence view
1) Open the timeline window2) Create a new gameobject. Select this object.3) Click Create in the timeline window4) Add an activation... Read more
All about bugs
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Latest issues
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