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2
votes
By Design

[XR][Quest] OnApplicationQuit and OnDestroy are not being called when qu...

Android

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Mar 10, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "1320648.zip"2. Make sure the Android Logcat window is open (Window > Analysis >... Read more

4
votes
Fixed

Crash with ComputeTileMeshJob when generating Navmesh

AI Navigation

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Apr 15, 2021

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Version/s: 2019.4.20f1, 2019.4.24f1, 2020.2.1f1, 2021.1.0a8, 2021.2

While generating NavMesh in game / on runtime, crash happens at ComputeTileMeshJob (Windows and Mac Editor). Reproducible with: 2019... Read more

0
votes
Fixed
0
votes
Not Reproducible

[XR][AI] ~0.3ms stall in the main thread in Semaphore.WaitForSignal call...

AI Navigation

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Feb 17, 2021

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Version/s: 2020.1.3f1, 2020.2, 2020.3, 2021.1, 2021.2

Repro steps:1. Open the attached project2. Make sure Development Build and Connect to Profiler options are turned on3. Build and Run... Read more

7
votes
Postponed

[Android] Spike in CPU usage on the first touch on the screen when using...

Package: Input System

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Mar 26, 2021

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Version/s: 1.0.2

How to reproduce:1. Open the attached project "TouchTest.zip"2. Open the Scene "SampleScene"3. Enable Development Build and Autoconn... Read more

2
votes
Fixed

Crash on Texture2D::GetPixelBilinear when attempting to enter another Scene

Texture

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Feb 15, 2021

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Version/s: 2019.3.0f6, 2019.4, 2020.2.0a16

How to reproduce:1. Open the attached project "Game.zip" (In Google Drive)2. Open Scene "_MainScene"3. Press Play4. Press the "Gig P... Read more

0
votes
Fixed

ArgumentOutOfRangeException is thrown when pressing PageUp key after a d...

Package: UI Toolkit

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Mar 26, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open attached project "TestCrash.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. Enter Play mode4. Press ... Read more

0
votes
Fixed

SceneView & GameView turns black when one of the three scale-numbers on ...

Package: DOTS Hybrid Renderer

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Mar 25, 2021

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Version/s: 0.11.0-preview.42

How to reproduce:1. Open attached project "hdrpreproNoLibrary.zip"2. Open "JamieTest EnemyMovement Subscene" scene3. Select any Game... Read more

0
votes
Won't Fix

[WebGL][InputSystem] InputPlayer doesn't seem to be auto switching curre...

Package: Input System

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Oct 07, 2020

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Version/s: 1.0.0

-e: Touch and Keyboard/Mouse events coming from WebGL don't seem to trigger the InputPlayer to auto-switch the current control schem... Read more

2
votes
Fixed

[IL2CPP] Vector-Graphics BuildSprite fails when using IL2CPP backend

IL2CPP

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Apr 08, 2021

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Version/s: 2020.2.0a20, 2020.3, 2021.1, 2021.1.1f1, 2021.2

Reproduction steps:1. Open user attached Project2. Build the SampleScene with IL2CPP3. Open the Build Expected result: A Vector spri... Read more

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