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1
votes
Fixed

[Mono] ArrayTypeMismatchException is thrown when using List of generic I...

Mono

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Aug 05, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a20

Reproduction steps: 1. Open the attached project ("case_1268308-Mono_Co-Variance.zip") 2. Open the repro scene ("SampleScene") 3. En... Read more

0
votes
Fixed

[Terrain] NullReference Exception thrown on assigning Terrain data asset...

Terrain

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Aug 06, 2020

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Version/s: 2019.3.0a5, 2019.4, 2020.1, 2020.2, 2020.2.0a20

In Terrain, when paint texture is selected, deleting the Terrain component and again adding Terrain component to Terrain game object... Read more

2
votes
By Design

[Audio] Sound generated by OnAudioFilterRead disappears when "Spatialize...

Audio

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May 11, 2020

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Version/s: 2018.4, 2018.4.21f1, 2020.2

How to reproduce: 1. Open attached project "case1246343.zip" and scene "SampleScene" 2. Enter Play mode 3. In Hierarchy window selec... Read more

2
votes
Fixed

Animation curve names of an imported 3D model conflict with Animator Par...

Animation

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Jul 25, 2020

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Version/s: 2020.1.0a22, 2020.1.0f1, 2020.2

How to reproduce: 1. Open the attached "1265854 repro" project 2. Open the "CubeScene" Scene from the Assets folder 3. Open the Cons... Read more

0
votes
Fixed

[HDRP] FBX Importer assigns HDRP shaders when HDRP is not active in the ...

Asset - Importers

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Jul 29, 2020

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Version/s: 2019.4, 2019.4.5f1, 2020.1, 2020.2

How to reproduce: 1. Open the user attached project named "FBXImport" 2. Enter the Sample Scene 3. Open Project settings -> Graphics... Read more

8
votes
Fixed

[IL2CPP] Build fails when there are over 200 Assembly Definitions in the...

IL2CPP

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open user's attached 'TooLongAssetBundleDefinition" project 2. Open the Project Settings window and expand the ... Read more

7
votes
Fixed

[macOS] Input Debugger shows invalid key state after a shortcut which te...

Package: Input System

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Aug 06, 2020

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Version/s: 1.0.0

How to reproduce: 1. Open users attached project "BugReportSample.zip" 2. In the Menu bar, go to Window > Analysis > Input Debugger ... Read more

0
votes
Won't Fix

[WebGL] Distant SwiftShader mipmaps are rendered black when using Chromi...

WebGL

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Jul 25, 2020

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Version/s: 2018.4.15f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1265867-gridtest.zip") 2. Open the repro scene ("gridtest") 3. Make a WebGL ... Read more

0
votes
Fixed

GameObject is lagging in the Scene View while changing positions when it...

Scene/Game View

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Jul 29, 2020

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Version/s: 2020.1.0b13, 2020.1.0f1

How to reproduce: 1. Create a new project 2. Right-click in the Hierarchy go to 3D Object > Cube 3. Select the newly created "Cube" ... Read more

0
votes
Duplicate

Profiler Calls view's "Call To" and "Call From" tables are cleared when ...

Profiling

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Aug 05, 2020

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Version/s: 2020.1.0b16, 2020.1.0f1

How to reproduce: 1. Open the attached project "1268370.zip" 2. Open the Profiler window. 3. Enter the Play Mode, record some data, ... Read more

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