Search Issue Tracker

0
votes
Fixed

[iOS] Auto-rotation doesn't work while recording using ReplayKit

Mobile

-

May 10, 2017

-

Version/s: 5.4.5p1

Reproduction steps: 1. Open the attached project. 2. Build and play the "Test" scene for iOS (Use a device which supports ReplayKit)... Read more

1
votes
Fixed

Pressing on DLL spams warning "Failed to parse value ('AnyCPU') for CPU"

Themes

-

May 09, 2017

-

Version/s: 2017.1.0b4

Steps to reproduce: 1) Download and open attached project 2) Press on DLL in Project window Actual result: Warning appears in Conso... Read more

0
votes
Won't Fix

[PlaymodeTests] Scenes in build index are in different order when runnin...

--

-

May 10, 2017

-

Version/s: 2017.1.0b4

To reproduce: 1. Open attached project. 2. Run playmode tests in editor (passes) 3. Run playmode tests in standalone (fails) Scen... Read more

0
votes
Won't Fix

[API Updater] Obsolete code located under #else in "#if UNITY_EDITOR" pr...

Scripting

-

May 08, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open the attached project 2. API updater should pop up. Do the API update. 3. Try building Scene "scene.unity... Read more

0
votes
Not Reproducible

Overwriting ShaderVariant Collection destroys its AssetBundle reference

Asset Bundles

-

May 08, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1. Open QA attached project 2. Select "NewShaderVariants" file in Project view 3. Set "AssetBundle" to shaders o... Read more

5
votes
By Design

[Android] Texture.GetNativeTexturePtr always returns 0 for dynamically c...

Android

-

May 09, 2017

-

Version/s: 5.6.0p2

To reproduce: 1. Download and open "JustPlainOldVulkan.zip" project. 2. Open "Test" scene. 3. Add "GetNativeTexturePtr.cs" script t... Read more

0
votes
Fixed

Using MemoryMappedFile class from System.IO.MemoryMappedFiles namespace ...

Mono

-

May 10, 2017

-

Version/s: 2017.1.0b4

To reproduce: 1. Open the project, attached by user (MemoryMappedFile.zip) 2. Open "scene" scene if not open 3. Enter Play mode Ex... Read more

0
votes
By Design

Indirect shadow color disappears after moving viewpoint when rendering w...

Shadows/Lights

-

May 10, 2017

-

Version/s: 2017.1.0b4

Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene; 2. Select Camera gameobject; 3. Change Camera's rotat... Read more

2
votes
Postponed

FSBTool runs out of memory when import large audio clip

Audio

-

May 10, 2017

-

Version/s: 2017.1.0b4

To reproduce: 1. Import attached audio file (noise_large.wav) Actual: Audio file fails to import and following error is thrown in ... Read more

0
votes
Duplicate

[Preview] Background of preview is black instead of dark grey and isn't ...

Inspector Functionality

-

May 10, 2017

-

Version/s: 5.6.0p4

Steps to reproduce: 1. Create new project 2. Add cube to scene 3. Drag it to project tab make prefab out of it 4. Once prefab is cr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.