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SceneManager.LoadScene() executed on PlayableDirector.stopped event when...
How to reproduce:1. Open user-submitted project (TestProject)2. Open the SampleScene3. Enter Play Mode4. Exit Play Mode Expected res... Read more
[2D] Rendering of Tilemap is not updated in Scene Window automatically w...
Rendering of Tilemap is not updated in Scene Window automatically when enable or disable from Inspector, need to hover the mouse in ... Read more
[Remote Config] Settings Text Filed cuts off certain letters, making it ...
To reproduce:- have the Remote Config package installed- Open the Remote Config Management window- Add a new Setting- Try to rename ... Read more
[Scene View] Camera preview windows size does not refresh on changing th...
Camera preview window does not refresh on changing the aspect ratio. Steps to repro:1. Create a new project.2. Select the Camera in ... Read more
[SceneCamera] Scene View is not zoomed and Camera is not orbited around ...
Zooming Scene view with holding alt and right-click is not working also on holding alt with left-click camera is not getting orbited... Read more
[MacOS Catalina] Crash on dropping audio file into editor
-e: see title--tested and crashes in 2017.4.7-31--tested and works in 2018.4-2019.3--regression is with MacOS, not Unity -repro:--st... Read more
[Remote Config] RC Manager Window freezes after pushing the first new Rule
To reproduce:- have the Remote Config package installed- Open the Remote Config Management window- Add a new Rule- Push- notice the ... Read more
[Android][Mobile Notifications] Repeating Notifications aren't delivered
Repro steps:1. Open QA attached project "repro_1178665"2. Build and Run on Android3. Wait for the initial notification4. Forward the... Read more
Shadergraph preview default sphere is different from sphere in right cli...
Problem: the sphere mesh that makes up the default preview in Shadergraph does not exist in any of the SRP packages or the scene. It... Read more
[Windows] Fallback path in swapchain creation (CreateForHWNDInternal) is...
Description here: https://forum.unity.com/threads/weird-error-when-i-buil-and-run-game-couldnt-swtich-to-requested-monitor-resolutuo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open