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0
votes
Fixed

[Backport] [iOS] [Android] "OnMouse" events are not triggered on mobile ...

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May 24, 2022

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Version/s: 2022.1.1f1

How to reproduce: 1. Open project "MouseEventIssue.zip" 2. Go to the Build Settings and build for iOS 3. Deploy the app to the devic... Read more

0
votes
Fixed

[Backport] SyntaxError is thrown when opening buildreport.json

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce: 1. Create and build a new Unity project (File > Build Settings... > Build) 2. Open Google Chrome and enter chrome:... Read more

0
votes
Fixed

[WMR] Crash in XRTextureManager::SetupRenderTextureFromXRRequest when us...

Package: WindowsMR

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May 25, 2022

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Version/s: 4.6.0

1. What happened Launching the application on HL2 using WMR provider crashes however OpenXR works fine. Probably because Peter Kuhn... Read more

0
votes
Won't Fix

[Lumin] Profiler reports false memory leak in build when Clear(false) is...

Package: XR - Magicleap XR Plugin Bugs

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May 25, 2022

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Version/s: 6.2.2

Reproduction steps: 1. Open the attached project ("1363611_2019.zip") 2. Connect the ML device to The Lab via USB or Wifi 3. Build a... Read more

0
votes
Fixed

[Backport] A prefab's child GameObject can't be dropped to the top posit...

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

Reproduction steps: 1. Open the attached 'Bugs' project 2. Open the 'Assets/Prefab.prefab' in Prefab Mode 3. Try to drag and drop th... Read more

0
votes
Fixed

[Backport] [UIToolkit] ArgumentOutOfRangeException is thrown when adding...

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce: 1. Open the attached "case_1418688" project 2. Open the "SampleScene" Scene 3. Select the "Repro" GameObject in th... Read more

0
votes
Fixed

[Windows] The returned screen refresh rate is rounded down when calling ...

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May 25, 2022

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Version/s: 2019.4.37f1, 2020.3.33f1, 2021.3.0f1, 2022.1.0b15, 2022.2.0a10

How to reproduce: 1. In Windows, set the display refresh rate to 59,940 Hz (or any other non-integer value) (Right-click on the Desk... Read more

0
votes
Fixed

Screen.SetResolution with ExclusiveFullScreen and lower than half the na...

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May 25, 2022

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Version/s: 2019.4.32f1, 2020.3.29f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a13

Reproduced on 2019.4.32f1, 2020.3.29f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a13. Read more

7
votes
Fixed

[Backport] [Linux] Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMod...

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce: 1. Open the user attached project (My project.zip) 2. Make sure the "LEGO tutorial" scene is open 3. Enter Play Mo... Read more

0
votes
Fixed

[Backport] Canvas Group Component's "Block Raycasts" and "Interactable" ...

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May 24, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1, 2022.1.1f1

Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe button behavior 4. Select "Canvas" GameObject in the ... Read more

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