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0
votes
Active

Editor windows become black when using "Graphics.Blit" inside the Editor

Graphics Device Features

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Mar 28, 2022

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Version/s: 2022.1, 2022.1.0b13, 2022.2

How to reproduce: 1. Open project "Black_ProjectExplorerWindow.zip" 2. Select any file in the Project window from the Editor folder ... Read more

0
votes
Won't Fix

[Linux] "Sending message header failed (11)" Warning in Console when op...

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May 26, 2022

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Version/s: 2020.3.34f1, 2022.1.3f1

How to reproduce: 1. Open any project 2. Navigate to Analysis > Profiler (Standalone) 3. Close the Standalone Profiler 4. Observe Co... Read more

1
votes
Won't Fix

[Backport] DLL with Define Constraint included in BuildPlayerOptions.ext...

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May 26, 2022

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Version/s: 2021.3.3f1

Steps to reproduce: 1. Download and open the user's attached project ("DefineConstraintsIssue-2021.1.zip") 2. In the menu bar click ... Read more

0
votes
Fixed

[Backport] Scheduled items, asynchronous tasks, and Update() are not run...

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May 26, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

Reproduction steps: 1. Open user's project "UI Toolkit Modal.zip" 2. Click on Test/Main Window in the top toolbar 3. Click on the "S... Read more

0
votes
Fixed

[Backport] [Android] Building app using "Ctrl + B" shortcut uses the las...

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May 26, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

Steps to reproduce: 1. Open the attached project 2. Open Build Settings window (File > Build Settings...) 3. Check the "Build App Bu... Read more

0
votes
Fixed

[Backport] MacOS Targetsupport Installers for Linux overwrite their content

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May 26, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

-e: this way you can't install the Mono and IL2CPP support for Linux with the MacOS editor at the same time --it works when installi... Read more

0
votes
Fixed

VFX Property Binder breaks when connecting GPU Event to Initialize Parti...

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May 23, 2022

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Version/s: 2019.4.36f1, 2021.3.3f1, 2022.1.2f1, 2022.2.0a7

How to reproduce: 1. Open the user's attached "T1175885_VFX" project 2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project ... Read more

0
votes
Fixed

[Backport] [UWP] Not adding NET_STANDARD_2_0 define

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May 26, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more

0
votes
Fixed

[UIToolkit] TrackPropertyValue isn't called more than once when changing...

UI Toolkit

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May 04, 2022

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Version/s: 2022.1, 2022.2, 2022.2.0a10

How to reproduce: 1. Open the user's attached "2022 testing" project 2. Open the "SampleScene" Scene 3. Select the "Testy" GameObjec... Read more

0
votes
Fixed

The Editor crashes when loading a scene

DirectX12

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Apr 27, 2022

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Version/s: 2021.3, 2021.3.0f1c1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open Assets\JTRP_Samples\SampleScenes\StyleTransferSample.unity Expected... Read more

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