Search Issue Tracker
[Profiler] When selecting modules the profiler charts get deselected at ...
When selecting modules the profiler charts get deselected at the clicked position Steps to Repro:1. Create a new Project2. Window &g... Read more
[InputSystem] Supported Devices List is missing for Input System Package
In the Project Settings, After creating settings asset for Input System Package, On accessing Supported Device-List it appears missi... Read more
Crash when attaching script debugging process to device
How to reproduce:1. Open the attached project2. Build & Run project on the device3. Go to top menu -> Assets -> Open C# Pr... Read more
[macOS] "Metal: cannot write to unused constant buffer." error is thrown...
How to reproduce:1. Open the attached project's "case_1326869-Project.zip" Scene labeled "Test"2. In the Hierarchy, select the "Test... Read more
Device Simulator doesn't update Application.platform when it changes whi...
How to reproduce:1. Open the attached "1325786.zip" project2. Enter the Play Mode3. Observe the Console4. In the Simulator window ch... Read more
UI Toolkit breaks after assembly reload when using the Input System package
Reproduction steps:1. Open the attached project (UIToolkitBug.zip)2. Open scene Scenes/SampleScene2. Press the Play button3. In the ... Read more
[XR SDK][Post-Processing] Ambient Oclussion breaks in Play mode when XR ...
Reproduction steps:1. Open the user's attached "XR Plugin Postprocessing Bug.zip" project2. Load the SampleScene3. Enter Play mode E... Read more
Build fails when there is a comma in the Project's path
How to reproduce:1. Create a new Project with a comma in its name (for example: "aaaa, bbbb")2. Build the Project Expected result: P... Read more
[URP] Property values are missing for Setting button in New Screen Space...
Property values are missing for the Setting button in New Screen Space Shadows in Custom Renderer Data Steps to Repro 1. Create a ne... Read more
[Gizmos] Crash in mac editor when WheelCollider has parent rigidbody wit...
Reproduction steps:1. Open the user's attached project2. Select "Bike" prefab in the scene "NeonCity"3. Set its scale's x value to 0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window