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0
votes
Fixed

[Backport] [Android] CPU spike occurs on VideoPlayer.DestroyPlayback whe...

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

Reproduction steps: 1. Open the attached user's project "Video-Repro.zip" 2. Remove the VR Camera rig and disable the Oculus plugin ... Read more

0
votes
Fixed

Crash when opening a specific scene

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May 25, 2022

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Version/s: 2022.2.0a11, 2023.1.0a1

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/HeistBlast/Scene/HeistBlast" scene Expected result: Sce... Read more

2
votes
Active

SDF Baking causes memory usage to continually rise when entering Play Mode

Visual Effects

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May 04, 2022

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Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce: 1. Open the user attached "SDF Bake Bug.zip" project 2. Enter Play Mode 3. Open the Activity Monitor 4. Open the "... Read more

0
votes
Fixed

[Backport] Script not opening when double-clicking error

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

Reproduction steps: 1. Open the provided project 2. Open scene 'AndyVersion/Scenes/MainScreen' 3. Enter Play mode 4. Press 'Play gam... Read more

0
votes
Fixed

[Backport] Videos fail to play on Standalone Windows players with some A...

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

null Read more

0
votes
Fixed

[Fully landed and backported] Crash on scripting_object_get_class when a...

Build Pipeline

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May 23, 2022

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Version/s: 2022.1.1f1, 2022.2.0a13

Reproduction steps: 1. Open the user's attached project 2. Build the project Expected result: Build is successful Actual result: Th... Read more

0
votes
Fixed

[Backport] Memory Profiler throws object lock exceptions when capturing ...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

No description entered in Cloud incident. Read more

0
votes
Fixed

[Backport] Unable to modify RWStructuredBuffer elements via indirect dis...

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

Reproduction steps: 1. Open project "dispatch_indirect_bug.zip" 2. Open Scene "TestScene" 3. Enter Play Mode 4. Observe Game view E... Read more

0
votes
Fixed

[Backport] Coroutine with WaitForEndOfFrame() finishes too soon when the...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

How to reproduce: 1. Open the attached project "timeRepro" 2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/Sample... Read more

0
votes
Fixed

[Backport] Overrides window height is not adjusted when notifications al...

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May 24, 2022

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Version/s: 2022.1.1f1

Steps: 1. Open attached project 2. Instantiate model prefab 3. Add a few GameObjects as the children to it 4. Open Overrides window ... Read more

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