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0
votes
Not Reproducible

[Android] Fatal signal 11 (SIGSEGV), code 1 crash on Nvidia Shield table...

Android

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Dec 07, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "repro976402.zip" project.2. Build and run on Nvidia Shield tablet.3. When application o... Read more

0
votes
Fixed

Combo box "Select Monitor" is empty on Windows build

Windows

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Feb 01, 2018

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Version/s: 2017.2.0f3

Reproduction steps: Launch the built project for Windows Standalone; Observe that the "Select Monitor" box. Expected results: The bo... Read more

0
votes
Fixed

GL.MultMatrix replaces modelView instead of multiplying it

Camera

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Feb 03, 2018

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Version/s: 2017.3.0f3

Reproduction steps:1. Open the attached project "shipbashing.zip";2. Open the MainScene;3. Enter a play mode;4. Observe the ship mod... Read more

0
votes
Fixed

Default-skybox cubemap is not re-used when reloading scene multiple time...

Asset Bundles

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Feb 06, 2018

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Version/s: 2017.1.2p1

To reproduce:1. Open repro project2. Build project with "Development build" and "Script Debugging" enabled3. Run built project4. Ope... Read more

0
votes
By Design

Building project using Batch Mode fails with certain Build Targets

Deployment Management

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Feb 07, 2018

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Version/s: 2017.3.0a2, 2017.3.0f3

Reproduction steps: 1. Create a New Project2. Save the Scene and add it to "Scenes in Build"3. Exit Unity4. Use Command Line Argumen... Read more

0
votes
Not Reproducible

[iOS] Black frame appears when re-enabling Vuforia's instance

Mobile

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Feb 08, 2018

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Version/s: 2017.3.0p3

To reproduce:1. Open user's attached project2. Build "VuforiaBlackScreenInitialise" scene for iOS platform3. Launch built project on... Read more

0
votes
Duplicate

It is possible to select both properties and transitions/states in the A...

Animation

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Feb 09, 2018

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Version/s: 2017.3.0a1, 2017.3.0f3

To reproduce: 1. Open the project, attached by the user (ANIMATOR TRANSITION DELETE.zip)2. Select the "New Bool" property in Animato... Read more

0
votes
By Design

[Shaders] Surface Shader normals are not displayed correctly

Shaders

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Feb 09, 2018

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Version/s: 2017.2.0f3, 2017.3.0a2

Steps to reproduce:1. Open user attached project2. Extract the 'repro' package3. Open 'SnowScene'4. Play the scene5. Observe the nor... Read more

0
votes
Fixed

[PLM] Editor crashes while toggling stitching

Progressive Lightmapper

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Feb 09, 2018

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Version/s: 2018.2.0a1

Steps for reproduction:1) Download the project below2) Open scene `sponza 2`3) Start baking4) While baking, enable `Stitch Seams` op... Read more

1
votes
Fixed

[Enlighten] LoadDataTimeSliced works on the wrong scene mapping in the E...

Progressive Lightmapper

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Feb 10, 2018

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Version/s:

Steps to repro:- generate lighting in non-auto mode- manually clear the cache (or move the project to another machine)- clear baked ... Read more

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