Search Issue Tracker
NullReferenceExceptions and GUI Errors thrown when navigating between Ed...
Repro steps:1. Open attached project2. In a project window select "Scenes" folder3. Click on "SampleScene"4. Click on another Projec... Read more
Pasting a node from a group always creates a node as a child of the group
How to reproduce:1. Open attached project "BugReports8.zip" and scene "SampleScene"2. In Project Window, open up "New Shader Graph"3... Read more
Warnings about properties of additional lights are thrown on the first t...
To reproduce:1. Create a new project with Universal RP template;2. Upgrade it to Universal RP package 7.1.1;3. Observe the console. ... Read more
Unable to switch to different material on selecting another material fro...
Unable to switch the material from Asset selector window when reassigning any material to the sprite Steps to Reproduce: 1. Create a... Read more
[IMGUI] "Show" button text is clipping from "Compiled code" Dropdown of ...
"Show" button text is clipping from "Compiled code" Dropdown of Shader Import Settings Steps to repro:1. Create a new project2. Proj... Read more
[2019.2] Hybrid Renderer throws missing type errors when HDRP is installed
How to reproduce:1. Create and open a new project2. Open the Package Manager3. Install the newest versions of HDRP and Hybrid Render... Read more
[Visual Effect Graph] "Color Mapping Mode" dropdown overlaps "Mode" text...
Dropdown overlaps "Color Mapping Mode" text in Cube output node. Steps to repro:1. Create a new project.2. Windows > Package Mana... Read more
After creating a new Universal RP asset, it doesn’t get selected if pro...
To reproduce:1. Create a new project with Universal RP template;2. Set the Project Window layout to One column;3. Create a new pipel... Read more
[VCS] Pulled empty folder .meta files are automatically deleted after pu...
How to reproduce:- User 1 with an empty folder runs Unity which creates a .meta file.- User 1 commits and pushes the .meta file.- Us... Read more
Scriptable Build Pipeline builds asset bundles without including prefab ...
To reproduce:1. Open attached project "SBP_Test.zip"2. In Main Toolbar, go to Assets > BuildAllAssets3. When assets are built, go... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title