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1
votes
Won't Fix

Proxy bypass list is not honored neither by UnityWebRequest nor by Syste...

Universal Windows Platform

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Jul 28, 2020

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Version/s: 2018.4

When using proxy bypass in Windows proxy settings, it is not honored by UnityWebRequest or System.Net.Http when run on Universal Win... Read more

0
votes
Fixed

Black screen in a Build when there are too many GameObjects with HDRP Sh...

Package: Scriptable Render Pipeline HD

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May 28, 2020

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Version/s: 7.4.1

How to reproduce: 1. Download the "Emissary Levels" project form the google drive (Link provided in the edit) 2. Open the "Forest Re... Read more

0
votes
Won't Fix

[DXR] Black artifacts appear on metallic surfaces when Screen Space Refl...

Package: Scriptable Render Pipeline HD

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Jul 16, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Download and open the attached project named "hdrp10_issues" 2. Open the SampleScene 3. Observe one of the car ... Read more

0
votes
Duplicate

[HDRP+URP] Camera preview and scene view rendering randomly breaks

Package: Scriptable Render Pipeline HD

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Jul 08, 2020

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Version/s:

Steps to repro: 1. open a project attached that has both HDRP and URP pipeline assets 2. project also has a scene that switches to t... Read more

0
votes
Duplicate

Reordering reference arrays crashes Editor

Inspector Framework

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Jul 29, 2020

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Version/s: 2020.2.0a15, 2020.2.0a19

How to reproduce: 1. Open the attached project and go to the "SampleScene" 2. Select the "Object with Reference Array" in the Hierar... Read more

0
votes
Fixed

[GPU PLM] GPU lightmapper attempts to use OpenCL 1.1 devices, min spec i...

Progressive Lightmapper

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Jul 29, 2020

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Version/s:

Reported by Andrew Spiering via Slack: So in doing some validation on AMD for Linux, we are running into some errors on trunk, they ... Read more

0
votes
Fixed

ScriptReference/SystemInfo-minConstantBufferOffsetAlignment.html :

Scripting

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Oct 16, 2019

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Version/s:

The SystemInfo.minConstantBufferOffsetAlignment property is declared to have a bool value while in fact it needs to have an int valu... Read more

0
votes
Won't Fix

Crash on MeshRenderer::DispatchUpdate when assigning a Game Object to a ...

IMGUI

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Jul 24, 2020

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Version/s: 2018.4, 2019.3.14f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select the "Cube" Game Object 4... Read more

0
votes
Fixed

[Platforms] Build Configuration ignores Auto Load Scene option and does ...

Package: DOTS Editor

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Jul 28, 2020

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Version/s: 0.7.0-preview.7

How to reproduce: 1. Open user-submitted project (AutoLoadScene.zip) 2. Select either the WindowsClassicBuildConfiguration or the ma... Read more

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