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[Critical] Editor crashes when #line directive is misplaced outside shad...
How to reproduce: 1. Create a new 3D template project 2. Create a new Standard Surface Shader and open it 3. Add "#line 0" directive... Read more
NullReferenceException is thrown when using EditorStyles.wordWrappedLabe...
How to reproduce: 1. Open the project "WordWrappedLabel.zip" 2. Go to Window -> My Window and dock it somewhere 3. In the Project wi... Read more
Label's tooltip does not update correctly when its text value is changed...
(see attached video) When changing a Label's text value continuously, the Label's Tooltip only displays the text when it was first ... Read more
Memory leaks when generating Auto Weights for a specific sprite in Skinn...
Reproduction steps: 1. Open the attached project ("1263940.zip") 2. Open "CharacterTest" scene 3. Select "CaveMinerSkeleton_T" GameO... Read more
[Vulkan] The amount of memory allocated for textures on Vulkan is almost...
Repro steps: 1. Open attached project 2. Make sure Vulkan is in use 3. Build and Run a dev build on Android/WindowsStandalone Actua... Read more
Standalone player resolution is not correct when build is ran in batchmo...
How to reproduce: 1. Open attached project "BatchModeRes.zip" 2. Build the project 3. Open Command prompt (cmd) 4. with 'cd' naviga... Read more
Composite Collider doesn't work with PolygonCollider2D with inverted scale.
How to reproduce: 1. Open the attached project (case_1266460-CompositeColliderWindingIssue.zip) 2. Open the "SampleScene" Scene 3. S... Read more
Hierarchy Search field does not reset when searching in Prefab edit mode...
How to reproduce: 1. Open the attached 'project-1265782.zip' project 2. Open the 'Cube' prefab in the Project Browser 3. In the Hier... Read more
[Android] Android.JNI.CallVoidMethod 15-20ms stalls on OnePlus devices w...
Repro steps: 1. Open attached project 2. Make sure "Development Build" and "Autoconnect Profiler" are checked 3. Build and Run on An... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs
- UI Toolkit Slider element is not controlled correctly when using a gamepad controller
- Audio output is of low volume when the Speaker Mode is set to Quad and the Audio Source in the Scene is behind the Camera
- A user gets an error "Failed to import package with error: Cannot import package in play mode." when tries to import TMP essentials, examples or extras
- The Particle System's ShowOnlySelected function doesn't work when toggled via a shortcut