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Going from CursorLockMode.Locked to CursorLockMode.Confined state doesn'...
Steps to reproduce:1. Download attached project2. Open "SampleScene" scene and enter play mode3. Press 'W' key to enable CursorLockM... Read more
[Visual Effect Graph] Text is getting clipped in Initial Event Name Text...
Text is getting clipped in Initial Event Name Textbox of Visual Effect component. Steps to repro:1. Open the attached project.2. Gam... Read more
unity 19.3 pro builder shape tool closes on edit
When editing an object the shape tool window disappeared Reproducible steps 1 - Open unity 19.3 import probuilder and the 4 samples2... Read more
[Android] Content type with PUT request with no upload handler shows "ap...
To reproduce:1. Open attached project2. Build and run to the Android platform3. Check the logcat4. Observe content type is set to "a... Read more
[URP/Fog] VFX Particles
Repro steps:1. Import the attached package in a project running LWRP / Universal RP2. Enable Fog in the lighting settings and set it... Read more
[VFX] Editing gradient-type property in multi selected VFX graphs does n...
Steps to reproduce:1) Create a VFX graph2) Create and expose a gradient property via blackboard3) Create two instances of that graph... Read more
Values are not assigned by script when prefab is dragged to Scene window...
How to reproduce:1. Open the attached 'project-1176049.zip' project using the EnvIronman VM (optional) (more information in Edit).2.... Read more
[LWRP] ShaderGraph throw syntax errors when connection is made to Alpha ...
How to reproduce:1. Open the attached project ("case_1167315-Grass.zip") using the EnvIronman VM (optional) (more information in Edi... Read more
RenderPipelineManager.currentPipeline returns null when asset is assigned
1) Open a new project2) Create an HDRP asset and assign it to the pipeline(Edit->Project Settings-> Graphics)3) Add attached s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code