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Duplicate

Votes

2

Found in

2017.3.0f3

Issue ID

985848

Regression

No

XRNodeState.TryGetAngularVelocity returns incorrect values while using OpenVR SDK

XR SDK

-

Steps to reproduce:
1. Download the latest attached project(XRNODEBUG.zip)
2. Open the project
3. Enable VR and set SDK to OpenVR
4. Enter playmode
5. Rotate Oculus controllers
6. Observe the reported values

Expected result: between 0 and a high value
Actual result: reported values between 0 and 1

Reproduced on 2017.2.0b1, 2017.2.1p1, 2017.3.0p3, 2018.1.0b4
XRNodeState unavailable on lower versions

While on Oculus SDK, the angular velocity is reported normally

Comments (1)

  1. Daniel-Ernst

    Feb 07, 2018 09:53

    Got the same issues in 2017.3.0f3 with openVR and my Vive. Only difference is that the angular velocity returns values between -1 and 1 in the angular velocity vector.

    Hope this can be solved soon!

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