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New Input System's Mouse events get stuck on the first clicked UI Toolki...
How to reproduce it:1. Open the user's attached project "TextFieldSelection.zip"2. Load "SampleScene"3. Enter Play mode4. In the Gam... Read more
Terrain's height is being changed to the hole's height and set back to 0...
How to reproduce:1. Open the user's attached "TerrainBug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Observe the... Read more
"In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager....
How to reproduce:1. Open user-submitted project2. Open the ReproScene3. Enter Play Mode Expected result: no errors are thrownActual ... Read more
[Mac] [Search] Editor crashed on replacing an existing .asset file multi...
In the Search window, when the Animation Search Query created then On replacing existing 'animation. asset' file multiple times caus... Read more
Calling ComputeBuffer.SetData with ComputeBufferMode.Dynamic does not be...
How to reproduce:1. Open the attached project2. Make sure the Graphics API is set to Direct3D113. Click play Expected result: The cu... Read more
Crash starting Unity when using NordVPN
Reproduction steps:1. Connect to NordVPN2. Create a new project3. If the External Script Editor is not set to Visual Studio 2019 or ... Read more
Flickering vertical scroll bar appears in the chart view when resizing t...
How to reproduce:1. Create a new Unity project2. Open the Profiler window (Window > Analysis > Profiler)3. Select three or les... Read more
[Apple M1] Crash on MTLGetEnvCase<MTLErrorModeType> on startup when 'm_A...
How to reproduce:1. Open the attached project (reproduction.zip) Reproducible with: 2019.3.0a10, 2019.4.20f1, 2020.1.17f1, 2020.2.0b... Read more
[IL2CPP] Nullable variables become null in a generic method in IL2CPP bu...
How to reproduce:1. Open the "SampleScene" scene in the attached "TestIl2CPP.zip"2. Make sure IL2CPP BackEnd is selected3. Build and... Read more
[DX12/Vulkan] Compute shader (Sort): Property (deadElementCount) at kern...
Repro steps:1. Open an HDRP/VFX-enabled project2. Set the project's Graphics API to DX12 or Vulkan.3. Import the attached package.4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path