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OS X Lion-style fullscreen mode spits out OpenGL errors during transition
When MacFullscreenMode is set to FullscreenWindowWithMenuBarAndDock and one enters fullscreen in standalone there's a bunch of "inva... Read more
-e Prefix labels in the inspector do not highlight when they
To reproduce:1. Open Bugs project2. Create a new GameObject3. Add SomeComponent to the GameObject4. In the Inspector for SomeCompone... Read more
Android warning message has a typo in word "attribut"
When there is no orientation tag in the Plugins/Android/AndroidManifest.xml file, the warning message is shown after building the ap... Read more
Texture2D is not cleared to a default value when created from script
Steps to reproduce : - import the project attached- go to Window > Bugs > Alpha Blending Texture and notice only one square is... Read more
MonoDevelop debugger does not always display Generic List types properly
Steps to reproduce : - import the project attached- open the script Prospector.cs and place a breakpoint at line 78- attach the proc... Read more
Label for the Sprite Editor button is missing
Steps to reproduce : - create a new project- import a texture- change the texture to Sprite > Manual and notice the label for the... Read more
Searching for assets using names with capitalization also displays non c...
Steps to reproduce : - create a new project- create two prefabs- name them Prefab and prefab1- search for Prefab in the Project Brow... Read more
Collider2D Component documentation missing
You'll have to replace my root Unity folder with your own, but from Scripting reference for Collider2D located at:file:///Applicatio... Read more
OnMouseUpAsButton() doesn't work with Box Collider 2Ds
Steps to reproduce : - import the project attached- open the scene Prospector_0- press play- click on the cards and notice that no m... Read more
ProjectSettings.asset is in binary no matter what Asset Serialization mo...
To Reproduce:1. Open hyperios project2. Build it3. In unity project settings folder ProjectSettings.asset is binary Expected results... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping