Search Issue Tracker
Fixed in 1.1.0-pre.6
Votes
1
Found in [Package]
1.1.0-preview.3
Issue ID
1311599
Regression
No
PlayerInput Spawned with Invoke Unity Events targets Prefab instead of its instance
Reproduction steps:
1. Open the user's attached project and InputIssue/SampleScene scene
2. Enter the Play mode and press "a" button (or any other button) to spawn the Player
3. In the Project window, select InputIssue/Player prefab and leave its Inspector open
4. Focus the Game view and move by pressing WASD
5. In the Inspector window, observe the Transform Position values
Expected result: Transform Position values do not change
Actual result: Transform Position values change
Reproducible with: 1.0.0 - 1.1.0-preview.3 (2019.4.20f1, 2020.3.0f1, 2021.1.0b9, 2021.2.0a7)
Could not test with: 2018.4.32f1 (could not downgrade)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
Resolution Note (fix version 1.1.0-pre.6):
Fixed in: Input System 1.1.0-pre.6