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UIToolkit Labels width is not extended with certain Text inside it
Reproduction steps:1. Open the attached project2. Run the project Expected result: Label Text "Stage 3" and "Stage 2" both take one ... Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more
NavMeshAgent "breaks" when approaching a non-carved NavMeshObstacle
Steps to reproduce: Download and open the attached project "Navigation Obstacle Break Issue.zip" Open "scene" Enter play mode Observ... Read more
Crash on __pthread_kill when opening a specific project
Reproduction steps:1. Open the attached “repro_IN-102704“ project2. Observe the crash Reproducible with: 2021.3.52f1, 2022.3.63f1, 6... Read more
Color properties names in FilterFunctionDefinition shows up as "Value N"...
Steps to reproduce: Create a FilterFunctionDefinition with a color parameter and a valid name Use the custom filter in a new VisualE... Read more
Behavior Graph Asset icon blends into expanded Asset context in Project ...
Steps to reproduce:1. Create new Unity project2. Change Editor theme to Light (Preferences > General > Editor Theme)3. Open Pa... Read more
[Android]Input.gyro.updateInterval returns incorrectly formatted values ...
Steps to reproduce:1. Open attached project2. Open "_scene" scene3. Build for Android-Gyro Update Interval on Android is returned in... Read more
"error CS0117: 'CompositionLayerManager' does not contain a definition f...
Workaround: Please use OpenXR 1.12.1 if you need Composition Layer support. This issue will be resolved once Composition Layers 1.0 ... Read more
Unity Editor fails to import on a PC with gen 13 intel CPU and RTX4090
Steps to reproduce:1. Open the attached user's project "ThirdPerson.zip" or create a Third Person Template project through Unity Hub... Read more
Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject