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Missing microphone capability error gives false information on Windows P...
Microphone capability error gives false information on Windows Phone 8 Steps to reproduce:1. Create a project which makes use of Mic... Read more
Error when trying to execute a script that uses generics
To reproduce:1. Open the attached project2. Set project build to Web Player3. Go to Assets/Testing4. Run the AdvancedTest scene5. No... Read more
Corrupted fonts cause Unity editor and some executables to crash
To reproduce:1. Download and extract debug_fontcrash2. Run cmd.exe as administrator3. In cmd navigate to the project directory4. Typ... Read more
Accents don't work when the file is created inside the MonoDevelop
To reproduce:1. Create a file inside Unity's Editor2. Create another file from MonoDevelop's Editor.3. On each file write a Debug.Lo... Read more
Using Camera.current causes unity to crash
To reproduce:1. Open project Scorched2. Open scene scorched3. Enter play mode - an error appears (NullReferenceException).4. Enter/L... Read more
GUI.Toolbar doesn't work inside PropertyDrawers
To reproduce:1. Open project "workbench-4.3"2. Open scene "layoutbug"3. Select GameObject4. Expand "Test Dictionary". Notice how to ... Read more
Rigidbody2D interpolation does not take effect unless explicitly set eit...
Steps to reproduce : - import the project attached- open the scene and press play- press the left and right keys and notice that onl... Read more
App crashes if back button is pressed while it is being resumed on WP8
Steps to reproduce:1. Build and run any project with VS debugger attached2. Once app is loaded, press windows button3. Start pressin... Read more
Object passes trough the 2D Collider
Steps to reproduce : - import the project attached- open the scene- press play and notice the object passing trough the collider Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping