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[HDRP] Lighting flickers when HDRP Default Settings menu item is selected
How to reproduce:1. Open user's attached 'BugReports2.zip' project2. Open Assets > 01_Assets > Models > 'LightingBug' scene... Read more
[Northstar] Integrate Inter font
Integrate Inter font and make it the default font on all platforms (WIndows, Mac, Linux) in order to fix many readability issues. se... Read more
[Metal] Shadergraph: Mirror Once sampler state behaves the same as Mirro...
Unity version:Version 2019.3.0a12 (d958c49352ef)Happens on versions as early as 2019.1.14f1Repro steps:1. Create a new project2. Add... Read more
Shadergraph: input fields get cut off after minimizing and maximizing, b...
Tested Unity version: 2019.3.0a12 (856a59fec312)Does not reproduce in Unity version 2019.2.1f1, Shadergraph version 6.9.1How to repr... Read more
[tvOS] After setting allowExitToHome to True and back to False the app s...
How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more
[Linux] Asset Store text jitters and produces artifacts when something i...
How to reproduce:1. Create or open any project2. Open Asset Store window3. In 'All Categories' enable and disable some of the catego... Read more
[IL2CPP] SafeHandle.ReleaseHandle never called in player when handle is ...
Steps to reproduce:1. Download attached project (SafeHandleRepro.zip)2. Build an IL2CPP Standalone Build3. Add a breakpoint in Test.... Read more
[HDRP] PBR Sky is displayed over opaque objects
Steps to reproduce:1. Open attached project2. Open samplescene.unity3. Focus on the cube and observe that horizon line is still visi... Read more
No exception is thrown stating that a mesh has exceeded 65536 vertices w...
How to reproduce:1. Open the attached 'Mein Kraft.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Load ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved