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0
votes
By Design

[MSE] Empty lightmaps are generated when using mixed lighting with addit...

Progressive Lightmapper

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Jul 04, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Download and open attached "repro926832.zip" project. 2. Open Lighting window. 3. Generate Lighting. 4. Go to Proj... Read more

6
votes
By Design

[docfix] .NET4.6 - C#6 - Null propagation operator does not work if vari...

Mono

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Jul 11, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project 2. Open the scene 3. Press play Expected: string "GO name: NAME IS NULL" is printe... Read more

0
votes
Duplicate

AnimationCurve value cannot be changed in custom Inspector when it is ac...

IMGUI

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Jul 12, 2017

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Version/s: 2017.1.0f1

To reproduce: 1. Open the project, attached by the tester (curveInspector.zip) 2. Open the "scene" scene 3. Select "GameObject" in ... Read more

1
votes
By Design

NullReferenceException in MobileControlRig.EnableControlRig after switch...

Deployment Management

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Jul 12, 2017

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Version/s: 2017.2.0b3

Steps to repro: 1. Open attached project; 2. Go to BuildSettings (File -> Build Settings); 3. Select any other available platform (... Read more

4
votes
Fixed

[WebGL] IL2CPP.exe fails on clean Windows 7 install

WebGL

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Jul 11, 2017

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Version/s: 2017.1.0f2

-e: see above, il2cpp.exe fails with errors (see log) stopping the build --works with 5.6.2f1, stops working with 2017.1b2 --Windows... Read more

0
votes
By Design

Game Object hierarchy doesn't expand on a custom layout when selecting a...

Editor - Other

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Jul 12, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open project attached by the user 2. Without changing layout open "TestScene" 3. In the scene view window click on ... Read more

0
votes
By Design

If GameObject contains Animator Controller with Material Animation its M...

Animation

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Jul 12, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open the attached "zProject" project and "AnimatorBug" scene 2. Enter playmode, click on Sphere (in Hierarchy)... Read more

1
votes
Won't Fix

[UWP] STARTPROCESSTASK Out of Memory when building Master x86 build

Windows Store Apps

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Jun 05, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Open project attached by the user 2. Switch to Windows Store Platform UWP build type - XAML 3. Open Tools->Configur... Read more

0
votes
Won't Fix

If mesh was made using mesh.Set*(List) methods it will be never released...

uGUI

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Jul 12, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open CanvasRendererSetMeshLeak scene 3. Open Profiler and select Memory 4. Press... Read more

0
votes
Not Reproducible

[Android]Screen resolution values are swapped when an application is res...

Mobile

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Jul 12, 2017

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Version/s: 5.5.1p4

Reproduction steps: 1. Open the attached project; 2. Build the scene "Main" on a device; 3. Minimize and maximize an app; 4. Observ... Read more

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