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0
votes
Postponed

Crash on mono_gc_wbarrier_range_copy when reimporting changed script

Mono

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Mar 18, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project from "case_1322471.zip"2. Open scene "SeaGauntlet" under "Assets/Scenes"3. Enter Play ... Read more

0
votes
By Design

[ShaderGraph] Global illumination emission field is decoupled from the e...

ShaderGraph

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Mar 26, 2021

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Version/s: 2021.2.0a10

Steps to reproduce: 1. Create a new URP project or open an existing one2. Create a new Shader Graph by selecting Create > Shader ... Read more

0
votes
Won't Fix

[iOS][UAAL] Crash on assertion failure in Corridor Lighting Example on i...

Mobile

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Dec 02, 2019

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Version/s: 2019.4, 2020.1.0a14, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download the setup files (corridor-uaal.zip) and unarchive2. The archive will contain a native iOS app project... Read more

0
votes
By Design

[XR SDK] [OpenXR] ActionBasedController.SendHapticImpulse is not sending...

Package: OpenXR Plugin

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Mar 25, 2021

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Version/s: 1.0.3

Reproduction steps:1. Open the attached project ("VR.zip")2. Open the "WorldInteractionDemo" scene3. Enter Play mode4. Press the gri... Read more

0
votes
Fixed

Crash on TiledTextureManager::CreateTexture when creating a large amount...

DirectX12

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Mar 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a11

Reproduction steps:1. Open the attached project ("ReproScene.zip")2. Open scene "Crash"3. Select "Crasher" GameObject in Hierarchy4.... Read more

0
votes
Not Reproducible

[Android] ~(10 to 15)s difference between using enabled/disabled Autocon...

Android

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Feb 04, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a2

How to reproduce:1. Create a new empty project2. Set up the device to work through adb WIFI (how to info is attached in the notes be... Read more

0
votes
Won't Fix

Texture assets do not have a Check Out button

Version Control

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Mar 23, 2021

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Version/s: 2019.4.21f1, 2020.1.0a9, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a perforce workspace2. Move the user's attached project inside the workspace3. Open the project4. Confi... Read more

0
votes
Fixed

[Android] Crash: Signal 11 due to null pointer dereference on Android de...

Mobile

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Mar 26, 2021

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Version/s: 2020.1.0a11, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: app builds and runs successfullyActual resul... Read more

0
votes
Fixed

EditorAssetGarbageCollectManager Memory Threshold Overflows due to (int)...

Build Pipeline

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Mar 01, 2021

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Version/s: 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a Project with a large number of Nested Assets2. Set the CONTENT_BUILD_INTERFACE_MEMORY_PRESSURE_COLLEC... Read more

1
votes
Fixed

Resolutions returned by Screen.resolutions differ between Editor and Build

Windows

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Feb 28, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project named "Case_1318053"2. Enter Play Mode and observe the Debug.Log messages (All resolut... Read more

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