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Crash on mono_gc_wbarrier_range_copy when reimporting changed script
How to reproduce:1. Open the attached project from "case_1322471.zip"2. Open scene "SeaGauntlet" under "Assets/Scenes"3. Enter Play ... Read more
[ShaderGraph] Global illumination emission field is decoupled from the e...
Steps to reproduce: 1. Create a new URP project or open an existing one2. Create a new Shader Graph by selecting Create > Shader ... Read more
[iOS][UAAL] Crash on assertion failure in Corridor Lighting Example on i...
Steps to reproduce:1. Download the setup files (corridor-uaal.zip) and unarchive2. The archive will contain a native iOS app project... Read more
[XR SDK] [OpenXR] ActionBasedController.SendHapticImpulse is not sending...
Reproduction steps:1. Open the attached project ("VR.zip")2. Open the "WorldInteractionDemo" scene3. Enter Play mode4. Press the gri... Read more
Crash on TiledTextureManager::CreateTexture when creating a large amount...
Reproduction steps:1. Open the attached project ("ReproScene.zip")2. Open scene "Crash"3. Select "Crasher" GameObject in Hierarchy4.... Read more
[Android] ~(10 to 15)s difference between using enabled/disabled Autocon...
How to reproduce:1. Create a new empty project2. Set up the device to work through adb WIFI (how to info is attached in the notes be... Read more
Texture assets do not have a Check Out button
Reproduction steps:1. Create a perforce workspace2. Move the user's attached project inside the workspace3. Open the project4. Confi... Read more
[Android] Crash: Signal 11 due to null pointer dereference on Android de...
Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: app builds and runs successfullyActual resul... Read more
EditorAssetGarbageCollectManager Memory Threshold Overflows due to (int)...
Reproduction steps:1. Create a Project with a large number of Nested Assets2. Set the CONTENT_BUILD_INTERFACE_MEMORY_PRESSURE_COLLEC... Read more
Resolutions returned by Screen.resolutions differ between Editor and Build
How to reproduce:1. Open the attached project named "Case_1318053"2. Enter Play Mode and observe the Debug.Log messages (All resolut... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector