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Application.targetFrameRate has no effect
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Run it4. Notice that framerate isn't around 10 although that's th... Read more
[WebGL] Potential huge memory leak
Steps to reproduce:1. Open attached project.2. Select "WebGL" as a target platform ("File->Build Settings->Web GL->Switch P... Read more
Range(1, int.MaxValue) produces negative result
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. In the "Hierarchy" window select "Main camera".4. The "Tes... Read more
[Terrain] Grass can not receive shadows from pointlight
Steps to reproduce:1. Open case_810803-GrassShadow project2. Open GrassShadow scene3. Select Cube in hierarchy and move it on X or Z... Read more
Render to texture canvas not rendered when Game view is not open
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Have both Scene and Game views open5. Clos... Read more
[SinglePassStereo] Missing materials stereo discrepancy
Steps to reproduce:1. Download and open attached project "lefteyepointlightongraphicsjob - final.zip"2. Open scene "test"3. Make sur... Read more
Virtual reality mode cannot be turned on for Android platform w/ VR Samp...
Steps to reproduce:1. Create new project2. Import "VR Samples" from Asset Store3. Switch platform to Android4. Turn on VR mode in Pl... Read more
[Editor][Regression] 'String too long for TextMeshGenerator' is thrown a...
Steps to repro: 1. Open Unity 5.4.0b25;2. Create new project or open existing one;3. Choose Help -> About Unity;4. Observe the Co... Read more
Gizmos are displayed only for one camera in the Game View
Steps to reproduce the issue:1. Open "repro" project I have attached2. Open "repro" scene3. There are two cameras rendered on main d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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