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0
votes
Fixed

[Platforms] BuildConfiguration fails to switch platform target before bu...

Package: Entity Component System (ECS)

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May 26, 2020

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Version/s: 0.11.0-preview.7

How to reproduce: 1. Open the attached 'project-1250685.zip' project 2. Make sure you have Linux build support module 3. In the Buil... Read more

0
votes
Not Reproducible

(Mac OpenGLCore) Scene View camera (named “SceneCamera”) appears in list...

Package: Scriptable Render Pipeline Universal

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May 27, 2020

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Version/s: 7.4.0

To reproduce: 1. Open Attached project 2. Open SampleScene 3. Select Main Camera 4, Add a new camera to stack -Observe “Scene Camer... Read more

0
votes
Fixed

[Package Manager] Removing package with a read-only file throws Unauthor...

Packman

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Apr 14, 2020

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Version/s: 2019.3, 2020.1.0b5, 2020.2

How to reproduce: 1. Open the user-supplied project "packagebugtest" from the drive link 2. Open the Package Manager and locate the ... Read more

0
votes
Duplicate

OnBeforeSerialize is called at a wrong time

Serialization

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May 20, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.1

How to reproduce: 1. Open the attached "Serialize819970.zip" project 2. Click on the "Assets/Resources/test" asset 3. Observe that i... Read more

0
votes
Fixed

Console Window shows error when new Input System is installed

Package: Input System

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May 27, 2020

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Version/s: 1.0.0

How to reproduce: 1. Create a new project in any version from 2020.1.0a2 to 2020.1.0a5 2. Go to the Package Manager window and downl... Read more

0
votes
Fixed

[GPU PLM] Crash in Enlighten::CpuUpdateManager::UpdateGpuTexture when st...

Progressive Lightmapper

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May 27, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a13

Steps to repro: 1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExampl... Read more

0
votes
Fixed

Main light shadows are ignored in favor of additional light’s shadows

Package: Scriptable Render Pipeline Universal

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May 27, 2020

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Version/s: 7.4.0

To reproduce: 1. Open AngryBots2 2. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1) 3. Search in hierarchy t:light 4... Read more

0
votes
Won't Fix

[FXC Crash] Shader Compiler internal error thrown when reimporting shade...

Shader System

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May 24, 2020

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Version/s: 2018.4, 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps: 1. Open attached project "1250058" 2. In the Project folder, right-click on "case_1250058-ffCrash" and reimport ... Read more

4
votes
Fixed

[DX12] "Failed to create heap" error is thrown on switching graphics API...

DirectX12

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May 27, 2020

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Version/s: 2020.2.0a11, 2020.2.0a13

"Failed to create heap" error is thrown on switching graphics API to DX12. Refer the attached video Steps to reproduce: 1) Create a... Read more

0
votes
Fixed

[2D] Unable to add and remove Texture in the list under "Secondary Textu...

Package: 2D Sprite

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May 27, 2020

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Version/s: 1.0.0

In the "Sprite Editor" window, Unable to add and remove Texture from the List under "Secondary Texture" panel. Also "Add to List" an... Read more

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