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Missing None option when selecting Global Illumination type for Emission
To reproduce: 1. In Project window, create a new material 2. In material's Inspector window, check Emission parameter 3. Expand newl... Read more
[facebook] zipped upload package name cut off
-e: name gets cut off after either first or second dot of the folder name -repro: --create new project --switch to FB > WebGL platf... Read more
[Physics.PhysX] Cooking::cook/createTriangleMesh error thrown under spec...
To reproduce: 1) Open attached project and scene 2) Play it 3) Notice that no errors appear and generation is done without a hitch 4... Read more
No Anti-Aliasing in WebGL1.0
Steps to reproduce: 1. Download and open the user project in GitHub (https://github.com/qCring/UnityWebGLAATest) 2. Build for WebGL ... Read more
Game stops running on Mac when Cmd-Tabbed
Steps to reproduce: 1. Open attached "Temp.zip" project 2. Have a stopwatch ready 3. Press play on the editor and start the stopwatc... Read more
ETC1+Alpha sprite packed in Sprite Packer gets corrupted after exiting p...
Reproduction Steps: 1. Import attached project. 2. In Build Settings, switch platform to Android. 3. Open "Test" scene. 4. Select "... Read more
Nested custom Type will always be null, when the assetbundles containing...
Steps to reproduce: 1. Download and open the project "Project-2.zip" 2. Enter Playmode or Build for Standalone and Run 3. Press on-s... Read more
[macOS] Changing scene order by drag and dropping with force touch track...
Using MacBook Pro with force touch track pad, you can not rearrange scenes in build settings. Other MacBooks without force touch tra... Read more
Opening the build settings makes console notices appear about Xiaomi pac...
Steps to reproduce: 1. Open Unity 2. Open Build settings 3. Console notices appear Expected: No notices appear about xiaomi Actual... Read more
FindObjectOfType does not find GameObject with HideFlags.DontSave
Steps to reproduce: 1. Open user attached project (SingletonTest) 2. Click Tools->Create Singleton 3. Click Tools->Find 4. A debug l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader cache is not used when building the Player repeatedly
- Shaders are always recompiled when the Editor is opened
- Recent search window can't be closed
- Tab on empty search doesn't pop up the recent search window any more
- Image effect shaders with RenderGraphUtils.FullScreenGeometryType.Mesh render incorrectly when using the RenderGraph