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Undocked Tab is not on the same spot as a cursor when the Unity Editor i...
Reproduction steps:1. Create a new 3D project2. Attach Unity Editor to the second display3. Select any view and undock it by click-d... Read more
Videoplayer->AudioSource First instance of OnAudioFilterRead fails to ge...
Reproduction steps:1. Open user attached Project "AudioFilterRead"2. Open SCENE_PATH Scene3. Press Play Expected result: The Script ... Read more
Removed component indication on prefab instance is not shown for Particl...
Steps:1. Create a new project2. Click on GameObject -> Effects -> Particle System3. Convert Particle System to a prefab4. Sele... Read more
"Opening File Failed" pop-up appears when downloading an asset from the ...
How to reproduce:1. Create a new Unity project2. Open the Asset Store and find an Asset that wouldn't be downloaded instantly3. Open... Read more
Scene lighing is much brighter after upgrading project
I have a project made with 2021.1.0a10, and, after upgrading it to the latest 2021.1.1f1, the lighting is much much brighter. To rep... Read more
[OSX] Editor crashes after undo action while scene save dialog window is...
Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more
[OSX] Undo/redo actions while dialog windows are open do not repaint the...
Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more
Editor gets stuck in import loop when creating an Asset during Initializ...
How to reproduce:1. Open the attached project (entities-initializeonload-bug.zip)2. Open the Package Manager window3. Import the Ent... Read more
Importer/Rig Update button does not update
When a Generic Rig being used by “Copy From Other Avatar” from other motion files and the Animation Type is change to Humanoid, othe... Read more
UnityEditor.PackageManager.Client.Remove returns confusing error when pr...
Summary: Attempting to remove a package using UnityEditor.PackageManager.Client.Remove will return the following error if the projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class