Search Issue Tracker
Subtractive Mixed Lighting used with a Static Shadows Only Object change...
How to reproduce:1. Open user-submitted project (SubtractiveStaticShadowOccluder)2. Open the SampleScene3. Open the Lighting Setting... Read more
Crashes on CachedReader::InitRead when reimporting a corrupted Prefab
How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more
[WebGL] Build crashes if metadata is too large
WebGL build fails to start with the following error messages: exception thrown: abort({}) at jsStackTrace@blob:http://localhost/067d... Read more
OverlapCollider() registers an overlap only at specific points when a Co...
How to reproduce:1. Open the "Main" Scene in the attached "case_1174546-Composite_Collider_Bug" project2. Enter Playmode3. Open the ... Read more
Sprites are not Rendered in Build or Editor when their Sorting Layer is ...
Steps to reproduce:1. Open users attached project "PixelHorror.zip"2. Build the project with "JaimeScene"3. Notice the Player Sprite... Read more
[2D] Slice button is clipping on selecting "Grid By Cell Size / Grid By ...
Slice button is getting clipped when "Grid By Cell Size / Grid By Cell Count" options are selected from Type dropdown. However, it i... Read more
Particle System that uses Force Field behaves inconsistently when frame ...
Repro steps:1. Open the attached project2. Select "GameObject" in the Hierarchy and change the "Framerate Cap" parameter to 60 in th... Read more
OSX - Package Manifest is not editable due to permission errors.
On MacOS, following repo https://tinyurl.com/y6dzp9xz package manager fails to update the project due to permissions. This results i... Read more
Unity Editor crashes sometimes after entering Play Mode when the experim...
Unity Editor crashes sometimes after entering Play Mode when using ray tracing effects. 1. What happened Unity Editor crashes someti... Read more
EventSystem.current.IsPointerOverGameObject(touch.fingerId) always retur...
To reproduce: 1. Download attached "NewRepro.zip" project and open in Unity2. Open "HelloAR" scene3. In Hierarchy go to PlaneDiscove... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size