Search Issue Tracker
AASettingsLocator incorrectly handles folder naming when using Fast mode...
How to reproduce:1. Open the attached "1299142" project2. Open the "TestAddressableVersion" Scene3. Enter Play Mode Expected results... Read more
[IAP] logs are incorrectly formatted when "m_Logger.Log("purchase({0})",...
How to reproduce:1. Open the user's attached project2. Load the Scene "MainMenu"3. Click on the "Store" button4. Click on the "In-Ap... Read more
InspectorElement does not get updated when using Bind()
How to reproduce:1. Open the attached '1299036.zip' project2. In the top bar menu select 'Bug Reports' > 'Inspector Element Bindi... Read more
[XR SDK] Player window image scaling is multiplied when Player window is...
Reproduction steps:1. Create a new project2. Enable XR SDK (Project Settings->XR Plug-in Management)3. Enable MockHMD Plug-in pro... Read more
[TMP] Using Ellipsis Overflow with animated emoji's makes the last emoji...
How to reproduce:1. Open the attached "1303672_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Observe the Gam... Read more
[HDRP] Area light does not light HDRP Hair & Fabric shader
Repro steps :- Open attached project- Open SampleScene- Notice that the gameobject "light" affects all the shaders- Now change the l... Read more
Prefab's thumbnail isn't updated when shader is modified
How to reproduce it:1. Open attached project '1298200.zip'2. Open the 'Presents' > 'Prefabs' folder in the Project view3. Select ... Read more
Crash after "Assertion failed on expression: 'bakedLightChannel < 4'" wh...
Reproduction steps:1. Open the user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "World" > "Terrain" ... Read more
[URP] Bokeh Depth of Field is applied incorrectly when the Main Camera h...
How to reproduce:1. Open the user's attached "DOFInconsistency.zip" project2. Open the "SampleScene" Scene3. Observe the Depth of Fi... Read more
[SRP] "unrecognized identifier 'Texture2DMS_float'" Shader error is thro...
How to reproduce:1. Open the user's attached "TestHighpTexture2DMS.zip" project2. Change the "Texture2DMSArray" to "Texture2DMS_floa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically