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Editor crashes on AddWebsocketHost on other instance to he same port
Editor crashes on AddWebsocketHost on other instance to he same port 1. Open project attached (or create a new project and add scri... Read more
Editor crash while taking PackedMemorySnapshot in "CopyHeapSection"
Reproduction steps: 1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip"; 2. Click BugRepo... Read more
Albedo visualization shows nothing after batch baking scenes
Steps to repro: 1. Open attached project and 'Albedo' scene; 2. Clear GI cache and baked data; 3. Select QA>Lightmaps>Bake Build Se... Read more
Icons in the Project Broswer don't resize properly
Steps to reproduce : - create a few new assets in the Project Browser - use the slider to resize the icons and notice that some of... Read more
When Android build platform is selected, editor unexpectedly attempts to...
To reproduce: 1. Open attached project; 2. Open Build Settings (Ctrl + Shift + B or File > Build Settings...); 3. Select PC, Mac & L... Read more
Animator's transition doesn't change condition's type when Float/Int/Boo...
How to reproduce: 1. Open attached project "Case_1008518-project". 2. Open Scene1. 3. Press on Cube and open Animator window. 4. Cre... Read more
IEnumerable<T>.Contains(null) returns False when Array has a null object...
Steps to reproduce: 1. Open attached “ContainsNull.zip” Unity project 2. Open “Default” scene 3. Enter Play mode 4. Observe Console ... Read more
UI elements with ContentSizeFitter get misplaced
Reproduction steps: 1. Open the attached project "WorldSpaceText.zip"; 2. Open the main.unity scene; 3. Enter a play mode. Expected... Read more
Emission value field is missing from the Material settings
To reproduce: 1. Open a new project 2. Create a new Material 3. Select it and check the Inspector tab Expected result: The Emission... Read more
Assertion ''(int)indices[kStaticLightmap] + staticOffset >= 0' is shown ...
Steps to repro: 1. Create a new project; 2. Add a cube gameobject; 3. Mark the cube as static in the Inspector; 4. In the Lighting ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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