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[Android]Crash on Reflection to AndroidProxy Defintion in C#
Steps to reproduce:1. Build attached project for Windows x86_64 and Android2. Run Windows build and login with "alvin" (same for pas... Read more
[Recorder] Changing the "Selected Recorder:" to Unity/Image Sequence di...
[Recorder] Changing the "Selected Recorder:" to Unity/Image Sequence displaces the drop down to the right top corner Steps to repro:... Read more
[Firefox] Unity WebGL crashes with material GPU instancing
To reproduce:1) Open attached project2) Build and run on WebGL3) Open with Firefox The tab crashes during loading Not reproduced in ... Read more
[Timeline] Copied groups in different timeline get saved under the origi...
Steps to reproduce:1. Open attached “TimelineBugs.zip” Unity project2. Open “Main” scene3. Select “TimelineA” in Hierarchy4. Copy tr... Read more
Crash in Tilemap::EditorPreviewBoxFill when using the fill tool from Til...
To reproduce: 1. Open the project, attached by the user (pontifex.zip)2. Open the "TestScene" scene3. Select Flood Fill tool in the ... Read more
Animation Previewer - Transition - Double Transform on the transition -...
Double transform happen on humanoid character when previewing a transition in the animation previewer Read more
[Recorder] Installing the recorder in our Standard Assets Example Projec...
[Recorder] Installing the recorder in our Standard Assets Example Project corrupts the recorder editor Steps to repro:1. Open our St... Read more
[Android][iOS] AudioSource playing through Google Resonance Audio SDK wi...
How to reproduce:1. Open the user attached project and "ResonanceAudioDemo" scene2. Enter playmode, notice that Cube is emitting sou... Read more
[iOS][IL2cpp] The C++ code generation done by IL2CPP is wrong when using...
Reproduction Steps:1. Open User's project2. Set Scripting Backend to IL2CPP3. Open "ffi_unity.cs" and "ffi.cs"Correct:4. Set print_a... Read more
Canvas size depends on the latest active game view aspect ratio for all...
To reproduce:1. Open attached project2. Switch between game view tabs with different aspect ratios Expected vs actual: canvas size w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used