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0
votes
By Design

Unity Character Controller Component can climb unclimbable walls when ap...

Physics

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Apr 14, 2020

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Version/s: 2018.4, 2018.4.17f1, 2020.2

Reproduction steps: 1. Open the attached project ("UnityController.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode ... Read more

2
votes
Fixed

[Linux] Frame Debugger can not be enabled and asks for multi-threaded re...

Linux

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Jun 01, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Create a new project and launch it using the "-forceVulkan" and "-force-gfx-mt" arguments 2. In the Editor open... Read more

2
votes
By Design

Mesh with VertexAttribute.Position format set to Float16 does not receiv...

Camera

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Jul 07, 2020

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Version/s: 2019.4, 2020.1.0b13, 2020.2

How to reproduce: 1. Open the user's attached "ProjectorFloat16-2020.1.zip" project 2. Open the "SampleScene" Scene 3. Observe the m... Read more

0
votes
Fixed

[UI Builder] Can't create or add existing StyleSheet in Embedded Package

Package: UI Builder

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Jun 18, 2020

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Version/s: preview - 0.11.0

Reproduction steps: 1. Open the attached project "EmbeddedPackgedUiBuilder.zip" 2. Open the UI Builder window 3. Press the "Add" but... Read more

0
votes
Fixed

[macOS] Crash in objc_retain when docking the Asset Store window with ce...

Themes

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Jul 04, 2020

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Version/s: 2018.4, 2018.4.17f1

How to reproduce: 1. Create a new Unity project 2. Switch to the '2 by 3' Editor layout 3. Open the Asset Store window 4. Undock it ... Read more

0
votes
Fixed

[macOS] Event.current.type mouseDrag and mouseUp pointerType values are ...

IMGUI

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Jun 28, 2020

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Version/s: 2019.3.0a8, 2019.4.1f1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (PointerEventBroken.zip) 2. Open the SampleScene 3. Enter Play Mode 4. In the Game ... Read more

0
votes
Fixed

Part of a Texture is not rendered when re-enabling a Skinned Mesh Render...

Mesh

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Jul 02, 2020

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Version/s: 2019.2.0a2, 2019.4.0f1, 2020.2.0a14

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Game View, observe the "mouth_common" GameObj... Read more

0
votes
Fixed

[VerticalLayoutGroup] Children position is not updated when a child's sc...

uGUI

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Jul 05, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

How to reproduce: 1. Open user's attached "VerticalLayoutGroup - Bug.zip" project 2. Open "SampleScene" Scene 3. Enter Play Mode 4. ... Read more

0
votes
Fixed

[macOS] Event.current.type scrollWheel pointerType value is not register...

MacOS

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Jul 07, 2020

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Version/s: 2019.3.0a8, 2020.1, 2020.2, 2020.2.0a17

How to reproduce: 1. Open user-submitted project (PointerEventBroken.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Focus the Ga... Read more

0
votes
Fixed

Frame chart information of certain Profiler Modules disappear when openi...

Package: Memory Profiler Package

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Jul 03, 2020

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Version/s: 2019.3.0a2, 2019.4.1f1, 2020.1, 2020.2

How to reproduce: 1. Open user's attached "2019.4" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Open the Memory Prof... Read more

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