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Pressing on DLL spams warning "Failed to parse value ('AnyCPU') for CPU"
Steps to reproduce: 1) Download and open attached project 2) Press on DLL in Project window Actual result: Warning appears in Conso... Read more
[PlaymodeTests] Scenes in build index are in different order when runnin...
To reproduce: 1. Open attached project. 2. Run playmode tests in editor (passes) 3. Run playmode tests in standalone (fails) Scen... Read more
[API Updater] Obsolete code located under #else in "#if UNITY_EDITOR" pr...
Steps to reproduce: 1. Open the attached project 2. API updater should pop up. Do the API update. 3. Try building Scene "scene.unity... Read more
Overwriting ShaderVariant Collection destroys its AssetBundle reference
Steps to reproduce: 1. Open QA attached project 2. Select "NewShaderVariants" file in Project view 3. Set "AssetBundle" to shaders o... Read more
[Android] Texture.GetNativeTexturePtr always returns 0 for dynamically c...
To reproduce: 1. Download and open "JustPlainOldVulkan.zip" project. 2. Open "Test" scene. 3. Add "GetNativeTexturePtr.cs" script t... Read more
Using MemoryMappedFile class from System.IO.MemoryMappedFiles namespace ...
To reproduce: 1. Open the project, attached by user (MemoryMappedFile.zip) 2. Open "scene" scene if not open 3. Enter Play mode Ex... Read more
Indirect shadow color disappears after moving viewpoint when rendering w...
Steps to repro: 1. Open attached project and '01_SimpleMultipleLights' scene; 2. Select Camera gameobject; 3. Change Camera's rotat... Read more
FSBTool runs out of memory when import large audio clip
To reproduce: 1. Import attached audio file (noise_large.wav) Actual: Audio file fails to import and following error is thrown in ... Read more
[Preview] Background of preview is black instead of dark grey and isn't ...
Steps to reproduce: 1. Create new project 2. Add cube to scene 3. Drag it to project tab make prefab out of it 4. Once prefab is cr... Read more
RenderTexture.Create failed error when GameView aspect ratio is automati...
To reproduce: 1. Open Game View 2. Open Aspect Ratio options 3. Add New Aspect Ratio (width: 99999; height: 10) Actual: GameView ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects