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"Missing Profiler.EndSample" error pops up after using Input System pack...
How to reproduce:1. Open user's attached project using the EnvIronman VM (more information in Edit)2. Load GYM_INPUT_01 scene3. Ente... Read more
File explorer dialog won't show shortcuts to folders when adding assets ...
How to reproduce:1. Create a new shortcut of any folder you have laying around2. Create a new Unity project and open it3. In the Uni... Read more
[HDRP] PBR Sky Air Attenuation Distance Intensity field value is reset t...
PBR Sky Air Attenuation Distance Intensity field value is reset to 0 when the window is closed, although the intensity is not reset ... Read more
Clicking away from the Inspector window after applying plugin import set...
How to reproduce:1. Download a tester-attached plugin(assimp.dll)2. Create a new Unity project3. Import the plugin and select it4. C... Read more
[VCS] Resolve conflict window is automatically closed after resolving on...
How to reproduce:1. Create a new project in your preferred workspace and connect it to Perforce2. Create two new empty scripts and s... Read more
[iOS] UnityEngine.TextureFormat does not contain a definition for ETC_RG...
To reproduce: 1. Download attached "testcrunch.zip" project and open in Unity2. Build for iOS Expected result: Unity Editor successf... Read more
The game objects are black when Baked Global Illumination is checked aft...
To reproduce:1. Open attached project ( LightBakeTest.zip )2. Make sure the Baked Global Illumination is checked in the lightning se... Read more
[HDRP] Rectangle and Tube lights have Volumetrics settings visible but f...
Volumetrics settings are exposed on Tube and Rectangle lights, but they dont do anything yet. Should be hidden from users if not imp... Read more
[ProBuilder] A preview cube is created in Scene window when 'Shape Tool'...
How to reproduce:1. Open attached 'project-1176370.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Dele... Read more
[Addressables] [WebGL] Exceptions are thrown when using Addressables.Loa...
How to reproduce:1. Open the attached project ("case_1176085-LoadTest.zip"), setting the platform to WebGL2. Build Player Content3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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