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UIElement toolbar buttons stay impressed when firing ExitGUI()
How to reproduce:- Install Memory Profiler Package from Package manager (it's in preview)- Open Memory Profiler from Window -> An... Read more
[Hub] Cannot download/install Unity from behind proxy on Linux
[Hub] Cannot download/install Unity from behind proxy on Linux When trying to install/download Unity versions via Hub on Linux, the ... Read more
[WebGL] Unity Player never recovers from WebGL context loss
How to reproduce:1. Open the attached project ("")2. Make a WebGL build3. Host and run it4. Focus the game window and press "Space" ... Read more
Shadows of the Objects created with Graphics.DrawInstancedIndirect turn ...
How to reproduce:1. Open the "InstancingNormalsTest" Scene in the attached "InstancedShadowBugTest.zip" Project2. enter Play Mode3. ... Read more
Inspector Window provides no preview when .JSON file is selected
How to reproduce:1. Open user-supplied project2. In Project Window > select Assets > AppNavigator.json Expected result: A prev... Read more
Crashes on Tilemap::CompressBounds when calling Tilemap.CompressBounds()...
How to reproduce:1. Open the attached project2. Open the 'main' scene3. Open the Tile Pallete Window.4. Select the white Tile as you... Read more
Size over lifetime does not affect collider size in the initial collisio...
How to reproduce:1. Open the attached "ParticleCollisionTest.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the par... Read more
[Graphics] Changing Wrap Mode property on Texture2DArray is slow and cha...
How to reproduce:1) Load the attached project TextureArrayIssueProjectCreated19.3a10.rar.2) Run the editor script Build/Build Course... Read more
Installing the Project Tiny package throws a missing UnityEditor.Experim...
How to reproduce:1. Create a new Unity project2. Open the Package Manager3. Download the 'Project Tiny' package4. See the Console wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open