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[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...
To reproduce:1) Create new project2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Scri... Read more
"Slots have been resynced in Sample Water Surface " is thrown when Water...
How to reproduce:1. Create a new HDRP Unity project2. Go to Window -> Package Management -> Package Manager (Window -> Pack... Read more
[Audio] Exposed parameter for the Send effect's level gives an error in ...
Steps to reproduce:1. Open the attached project (861696-TestCase.zip)2. Open the Assets/test.unity scene3. Open Audio Mixer4. Select... Read more
InvalidOperationException is thrown and the Scene view does not change w...
Reproduction steps:1. Open the attached “BugCustomDrawModeExeption.zip” project2. Open the “SampleScene”3. In the Scene view toolbar... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more
[Shader Graph] Entries list sections overlapped with each other in Enum ...
Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while ... Read more
After adding grass to the terrain - the whole Editor becomes very slow (...
After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more
“Create Neighbour Terrains Settings” settings text doesn’t fit in expand...
Steps to reproduce:1. Create new Unity project2. Import Terrain Tools package3. Open Terrain Toolbox window (Window > Terrain >... Read more
[Android] Unity prompts for an update to API Level 36 when API Level 34 ...
Reproduction steps:1. Open the attached project “SDKProject”2. Select API Level 34 in “Project Settings/Player/Other settings/Target... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject