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[Animation] RuntimeAnimatorController becomes not valid when instantiate...
To reproduce: 1) Open attached project "AnimatorControllerBundle.zip". 2) Rebuild bundles using `Test/Build Bundles` in menu bar. 3)... Read more
AudioClip in Audio Source component plays only the first selected audio ...
When Auto Play is enabled on audio clip in Preview section of the Inspector window and choosing an AudioClip through the "Object pic... Read more
Cube with large mass starts bouncing uncontrollably with PCM enabled
How to reproduce: 1. Open a new project 2. Import attached package 3. Go to Edit/Project Settings/Time 4. Set the FixedTimeStep to ... Read more
[macOS] Changing Input Manager entries makes the player become unresponsive
Entries in the input manager of macOS standalone player cannot be changed - trying to do so makes the player unresponsive. Steps to... Read more
Crash in "mono_class_vtable_full" when entering the playmode and acces...
How to reproduce: 1. Open the attached "SmallerReproProject' project 2. Open the "Sandbox" scene and enter playmode Expected resul... Read more
Undoing changes in the prefab with missing script references breaks pref...
To reproduce: 1. Open the project, attached by tester 2. Select tree_sml_2 object in the hierarchy 3. Move said object in the scene... Read more
[Linux] Input manager in standalone Linux player shows pink window when ...
When changing input options for standalone player, a pink window appears instead of a small grey one. Steps to reproduce: 1) Create... Read more
[Android] 3x worse performance in Unity 5.6 than 5.5 on Google Galaxy Nexus
How to reproduce: 1. Open the attached project 2. Build the app to an Android device with Deep Profiling enabled 3. Wait for app to... Read more
[UI] [VerticalLayoutGroup] childControlWidth and childControlHeight labe...
To reproduce: 1) Create new project 2) Add VerticalLayoutGroup component Expected: Naming is consistent with either both childContr... Read more
Error "Getting control 2's position in a group..." appears when opening ...
Reproduction steps: 1. Open project attached (or create new one). 2. Create empty GameObject. 3. Create new Timeline for that object... Read more
All about bugs
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Latest issues
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