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Optimize Mesh Data Player setting can drastically increase build times
When the Optimize Mesh Data player setting is turned on. A game build can spend a larger than normal amount of time compiling shade... Read more
[WebGL]Settings are missing from Publishing settings tab
[WebGL]Memory Size and Linker Target settings are missing from the Publishing settings tab Steps To Reproduce: 1. Create a Project... Read more
Undocumented breaking API change - LayoutGroup.SetChildAlongAxis
Undocumented breaking API change - LayoutGroup.SetChildAlongAxis There has been a breaking change in the `UnityEngine.UI.LayoutGrou... Read more
Unity Editor's Memory Usage grows when profiling (showing up in the prof...
To Reproduce: 1. Open a new and empty project 2. Open the Profiler Window 3. Make sure your profiler target is the Editor 4. Make s... Read more
[Controller] Unwanted Deadzone when calling `gamepad.stick.x.ReadUnproce...
Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/299 Repro: 1. Download attached project: StickValue.zip 2. Dow... Read more
[Windows][Keyboard] Context menu key is not reported.
Github bug: https://github.com/Unity-Technologies/InputSystem/issues/22 The old input system report the key as Menu key, but not on ... Read more
[UI] "Press and Release" for Press Interaction does not trigger action o...
Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/368 Repro: 1. Download project and package at: https://github.... Read more
Reimporting Shader Subgraphs takes abnormally long and occasionally hang...
How to reproduce: 1. Open the user-submitted project ("shadergraph.zip") 2. Open the "Shaders" folder and reimport the "Back Face Co... Read more
[Metal] Using Models with Blend Shapes causes the Skinning to happen on ...
To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity 2. Open "SampleScene" scene 3. Make sure the curren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Labels width is not extended causing additional empty lines when using specific resolutions
- Error "DllNotFoundException: __Internal assembly:<unknown assembly> type:<unknown type> member:(null)" when attaching a managed debugger for the build of a specific project with Mono Scripting Backend
- Unable to select UI Toolkit Foldout element when using a gamepad controller
- Shadow matte shader is not rendering when using opaque alpha clip
- Changing Button Transform via Script makes text appear as blurry rectangles