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4
votes
Duplicate

Optimize Mesh Data Player setting can drastically increase build times

Graphics - General

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Nov 07, 2018

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Version/s: 2018.3.0b9

When the Optimize Mesh Data player setting is turned on. A game build can spend a larger than normal amount of time compiling shade... Read more

0
votes
By Design

[WebGL]Settings are missing from Publishing settings tab

WebGL

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Mar 05, 2019

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Version/s: 2019.1.0a10, 2019.1.0b5

[WebGL]Memory Size and Linker Target settings are missing from the Publishing settings tab Steps To Reproduce: 1. Create a Project... Read more

0
votes
Fixed

Undocumented breaking API change - LayoutGroup.SetChildAlongAxis

uGUI

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Feb 19, 2019

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Version/s: 2019.1, 2019.1.0b3

Undocumented breaking API change - LayoutGroup.SetChildAlongAxis There has been a breaking change in the `UnityEngine.UI.LayoutGrou... Read more

0
votes
Fixed

Unity Editor's Memory Usage grows when profiling (showing up in the prof...

Profiling

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Mar 05, 2019

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Version/s: 2017.4, 2018.4, 2019.2

To Reproduce: 1. Open a new and empty project 2. Open the Profiler Window 3. Make sure your profiler target is the Editor 4. Make s... Read more

0
votes
Won't Fix
0
votes
By Design

[Controller] Unwanted Deadzone when calling `gamepad.stick.x.ReadUnproce...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/299 Repro: 1. Download attached project: StickValue.zip 2. Dow... Read more

0
votes
Fixed

[Windows][Keyboard] Context menu key is not reported.

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github bug: https://github.com/Unity-Technologies/InputSystem/issues/22 The old input system report the key as Menu key, but not on ... Read more

0
votes
Fixed

[UI] "Press and Release" for Press Interaction does not trigger action o...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/368 Repro: 1. Download project and package at: https://github.... Read more

0
votes
Fixed

Reimporting Shader Subgraphs takes abnormally long and occasionally hang...

Package: Shader Graph

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Mar 05, 2019

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Version/s: 5.2.3

How to reproduce: 1. Open the user-submitted project ("shadergraph.zip") 2. Open the "Shaders" folder and reimport the "Back Face Co... Read more

0
votes
Fixed

[Metal] Using Models with Blend Shapes causes the Skinning to happen on ...

Metal

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Mar 05, 2019

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Version/s: 2017.4.0f1, 2018.3.0f2

To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity 2. Open "SampleScene" scene 3. Make sure the curren... Read more

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