Search Issue Tracker
By Design
Votes
0
Found in
2019.1.0a10
2019.1.0b5
Issue ID
1133806
Regression
Yes
[WebGL]Settings are missing from Publishing settings tab
[WebGL]Memory Size and Linker Target settings are missing from the Publishing settings tab
Steps To Reproduce:
1. Create a Project
2. File > Build Settings > WebGL
3. Player Settings > Publishing Settings
Observed Result:
Memory Size and Linker Target options are missing from the publishing settings.
Expected Result:
Expected result : Memory Size and Linker Target settings options are available.
Reproducible On: 2019.1.0b6, 2019.2.0a7
Not Reproducible On: 2019.1.0a9
Environment: Occurs on Mac and Win
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds
- [iOS] ScrollView does not work when using the mouse wheel
Resolution Note (2019.1.X):
By design