Search Issue Tracker
[Visual Scripting] Error is thrown on selecting 'Show Data..' option in ...
On creating 'State' and 'Script' Graph when 'Show Data..' option is selected then NullReferenceException thrown in console. Refer at... Read more
[XR SDK] [URP] [Oculus] Camera view breaks after StopSubsystems() and De...
Reproduction steps:1. Open the attached project ("XRTest.zip")2. Open "SampleScene" scene3. Enter Play mode4. Open Game and Scene wi... Read more
Windows File Explorer freezes when starting the Asset import process by ...
How to reproduce:1. Create a new project2. Drag and drop any Asset (that takes a noticeable time to finish the import process) from ... Read more
[macOS] Wacom Drawing Tablet doesn't register clicks in Game View Contro...
Reproduction steps:1. Create a new Unity project2. Open Game View3. Click various buttons using Wacom Drawing Tablet in Game View Co... Read more
VideoPlayer.frame returns last frame of the paused video instead of fram...
How to reproduce:1. Open the attached '1290698.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Drag the slider and obser... Read more
[URP][Quest 1][Quest 2] RendererFeatures apply to Splash Screen graphics
Repro steps:1. Open attached project2. Build and run on Quest 1/2 Actual: The splash screen quad is mirrored Reproducible with: 2019... Read more
[InputSystem][XR][Quest 1][Quest 2] Opening Oculus menu causes the Input...
Repro steps:1. Open attached project2. Build and Run on Quest 1/23. Press the Oculus menu button when the app runs4. Observe the dev... Read more
Changing Render Texture Color Format to R8G8B8A8_SRGB automatically reve...
Steps to reproduce:1. Create a new project2. In project window hit Create -> Render Texture or Custom Render Texture3. Change Col... Read more
Play Mode button, pressed while Scripts are compiling, enters pressed st...
How to reproduce:1. Open the attached "1300377.zip" Project2. Open the NewBehaviourScript23. Modify the NewBehaviourScript2 and save... Read more
Lighting data persist when loading/unloading a Scene with LoadSceneAsync...
How to reproduce:1. Open the user's attached "VolumeTest" project2. Open the "characterScreen" Scene3. Enter the Play Mode4. Press "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc