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[OpenGLES3][Android] URP scenes are Rendered After a period of time of b...
Steps to reproduce:1. Open the user's attached project "URPAndroidGLESBug.zip"2. Build it to Android3. Launch the app Expected resul... Read more
[DX12] Contrast changes while resizing built Unity Player Window in Wind...
How to reproduce:1. Open the attached project ("New Unity Project (12).zip")2. In Project Settings/Player/Resolution and Presentatio... Read more
[HDRP] GBuffer normal debug modes not working correctly with Virtual Tex...
Versions tested: 10.4, 12.0 (Master) Steps to reproduce: 1) Clone Graphics repo2) Open TestProjects\HDRP_RuntimeTests project3) Open... Read more
[macOS] Video Player's 5.1 audio channel layout is incorrect when output...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Listen for the sound cues Expect... Read more
Four errors are thrown to the Console when calling InputSystem InputUser...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Press Enter Expected result: No errors are thrown to... Read more
[iOS] [AR Foundation] UnityWebRequests start failing after a while when ...
Reproduction steps:1. Download and open the attached "Webrequest Test" project2. Build and deploy the project to iOS3. Scan your sur... Read more
[iOS] SystemInfo.systemMemorySize returns negative values
Steps to reproduce:1. Open the project attached by the user2. Build and deploy the project to a device Expected result: SystemInfo.s... Read more
Unity crashes when using Camera CaptureStream with WebRTC
Reproduction steps:1. Open "case_1316137-crashRepro.zip" project2. Enter play mode in scene "ChangeCodecs"3. Press "Call", then pres... Read more
[Audio] inconsistent result for asset warning appears on adding creating...
Importer(NativeFormatImporter) generated inconsistent result for asset warning appears when creating new groups/snapshots in Audio M... Read more
GraphicsFormatUtility.GetGraphicsFormat throws error when TextureFormat....
Reproduction steps:1. Open the attached project ("GraphicsFormat.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Open the C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera