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0
votes
Fixed

[Animation] Null Reference exception occurs when trying to add/delete th...

Animation

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Jan 19, 2018

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Version/s: 2018.1.0b1, 2018.1.0b4

Null Reference exception occurs when trying to add/delete the event or changing sample number. Steps to reproduce: 1. Create a new P... Read more

0
votes
Duplicate

[Hololens] [Remoting] Crash when doing things in a weird order

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Jan 19, 2018

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Version/s: 2018.1.0b3

To reproduce:1. Make sure the remoting app is not open on the hololens2. Begin remoting in unity to the IP of the hololens3. Start p... Read more

0
votes
Not Reproducible

[Hololens] [Remoting] [Single pass instanced] Cube is being clipped stra...

XR SDK

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Jan 19, 2018

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Version/s: 2018.1.0b3

See attached screenshot. To reproduce:1. Remote the vr-test-project to the hololens in "single pass (instanced)" mode2. open the "si... Read more

0
votes
Fixed

[2D] Crash when player collides with collider

Physics2D

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Jan 18, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Download attached project file and open "Test Environment" Scene2. Enter Play Mode and play with blue cube in le... Read more

0
votes
Won't Fix

MonoBehaviours with identical names but different Namespaces attached to...

Scripting

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Jan 19, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open attached “ReferenceTest.zip” Unity project2. Open “Main” scene3. Select “References” object in Hierarchy4... Read more

0
votes
Fixed

[UI] Lighting settings are not saved after reloading the scene

Progressive Lightmapper

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Jan 19, 2018

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Version/s: 2018.2.0a1

Steps to repro: 1. Open attached project and 't1' scene;2. Notice that a cube has a blue'ish tint;3. Open Lighting window (Window&gt... Read more

0
votes
Won't Fix

[XR][Android] Directional Light shadows don't appear in the right eye vi...

XR SDK

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Jan 19, 2018

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Version/s: 2018.1.0b3

Device: Pixel 2SDK: CardboardAPI: GLES3Rendering: Single Pass Shadows cast by directional light don't render at all in the right eye... Read more

0
votes
Won't Fix

[VR][Android] Set Target Buffers broken in Single Pass Rendering

XR SDK

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Jan 19, 2018

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Version/s: 2018.1.0b3

Device: Pixel 2SDK: CardboardAPI: GLES3Rendering: Single Pass The left eye for the Set Target Buffers scene clips in and out of view... Read more

0
votes
Won't Fix

[ReflectionProbes] Realtime reflection probe throws error after pressing...

Progressive Lightmapper

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Jan 19, 2018

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Version/s:

Steps for reproduction:1) Create a new scene2) Create a new reflection probe3) Change the type of reflection probe to realtime and r... Read more

0
votes
Fixed

[iOS][High sierra] Player tests don't start with Xcode 9.2 and macOS 10.13

iOS

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Dec 19, 2017

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Version/s: 2017.2.0f3

iOS test can't run on macOS 10.13 with Xcode 9.2. Steps:1. Open Terminal and define IOS_DEVICE_ID variable (IOS_DEVICE_ID=device UDI... Read more

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