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Using Alt Tab from a standalone build will cause the buttons to remain p...
Steps to reproduce : - download the project attached- in the folder find Build.exe- press play and hold W- press Alt Tab- go back to... Read more
ScreenOverlay image effect is not rotated with orientation change (WP8)
WP8 uses custom projection matrix quackery to handle orientation changes (since no way to do that sanely in OS/API). Apparently Scre... Read more
Crash when switching back to the Editor after editing a script
Steps to reproduce : - import the package attached in the edit- go to Unity > Preferences and make sure Auto Refresh is checked- ... Read more
Missing page for PlayerSettings.iOS in the ScriptReference
Steps to reproduce : - open Unity- go to Help > Script Reference > Editor classes- click on PlayerSettings.iOS and notice the ... Read more
[ExecuteInEditMode] scripts don't get update calls when an assembly is r...
Steps to reproduce : - import the project attached- open bugdemo.Unity.- notice that the objects are quite spammy in the log- open t... Read more
SetTargetBuffers fails if the depthRenderBuffer is not from a RenderText...
tested device: Google Nexus 4 with Android 4.2.2Unity Versions:4.2.0f3 (7f8ef1d9e2f1)4.2.0f4 (60712d97bf05) tested device: Google Ga... Read more
Script Excution order is ignored when scripts are reloaded
Steps to reproduce : - import the project attached- open the scene bugdemo- go to the console and notice that A object are initializ... Read more
"Check for Updates" stops responding after 4-5 consecutive attempts
Steps to reproduce : - go to Manage license- click Check for updates multiple times, at one point Unity will return the followind me... Read more
Dictionary's Keys ICollection is sometimes returned as string on iOS
To reproduce:1. Open project Pocket_Trains2. Build and run on iOS (reproduced with iPad2 5.0.1, iPhone 5 6.1.4)3. Clear xcode consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument