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Game View has huge borders around when Free Aspect is selected on Window...
Steps to reproduce: 1) Open Unity Hub and create a new 3D (URP) Core project 2) Check the Game view, out of the box it will have hug... Read more
Unity Editor crashes when docking one EditorWindow to the side of a dock...
How to reproduce:1. Open the user’s attached “DockWindowTest20220120.zip” project2. Select Local/Window1 from the menu to open Windo... Read more
Flythrough mode conflicts with terrain hotkeys
To reproduce:1. Create new project2. Add Terrain3. Click right mouse button + shift + w to use flythrough mode4. While using flythou... Read more
Non-development Apple silicon builds don't run
Workaround can be found on the forum: https://forum.unity.com/threads/unity-on-apple-silicon-and-big-sur-known-issues-and-workaround... Read more
Build Profiles window has 2 window dividing lines instead of 1
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Resize the "Build Profiles" window (make it much bigger)... Read more
Particles length is scaled twice when using Render Mode "Stretched billb...
Reproduction steps:1. Open project attached (Test.zip)2. Open scene "TestScene2"3. Press play. Expected result: Objects and their pa... Read more
websocket library you use prints a "*** sending new, pending truncated *...
according:https://github.com/warmcat/libwebsockets/issues/123https://github.com/warmcat/libwebsockets/issues/124 rx_buffer_size shou... Read more
UI Raycast doesn't hit the object which is drawn on top
Steps to reproduce: 1. Open attached project2. Open SampleScene and enter playmode3. Click on the button and verify that it works4. ... Read more
[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...
To reproduce:1) Create new project2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Scri... Read more
[HDRP] Temporal Anti-Aliasing provoking pixel artefacts on quality chang...
Strange pixels artefacts occurs when going from resolution QHD to HD in game view. It seems to be caused by Temporal Anti-Aliasing s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables