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[InitializeOnLoad] script using AssetDatabase.IsValidFolder returns fals...
Reproduction steps(GIF attached): 1. Open attached project.2. Right mouse button click anywhere in the "Project" tab and select "Rei... Read more
Resolution switch fails and application crashes if monitor orientation i...
Preparing for repro: 1. Open "Screen resolution" setting on your machine2. Set the orientation of the FIRST monitor to portrait3. Se... Read more
[LayoutGroup] Undoing parenting to layout group doesn't fully restore Re...
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. In hierarchy, expand canvas4. Select "Image" and drop it onto "Co... Read more
[Physics] Profiler reports incorrect numbers for active and sleeping Rig...
How to reproduce: 1. Open attached project2. Open scene ActiveRigidbodies.unity3. Play the scene4. Open the Profiler window- In the ... Read more
[iOS][WWW] Downloads hang after higher number of concurrent downloads
Repro steps:1) Open the project I attached and download.scene in it2) Play it in Editor3) Notice it says '106 downloads complete'4) ... Read more
Built lighting is lost when scene changes in both editor and game mode
There are two scenarios you can follow:a) 1. Open "game" scene in "game" folder2. Bake lighting for this scene3. Go to any other sce... Read more
Can not copy/paste assets files
Currently it is possible to duplicate assets, but can not copy/cut/paste them Read more
[Editor] Compute shader extension/icon not shown whe creating a compute ...
To Reproduce: 1. In any project create a Compute Shader file ('Create/Shader/Compute Shader').2. Observe that unlike when creating o... Read more
[Editor] Editor Crash
Description:It looks like in the log that D3D is not supported due to the hardware of the user’s computer. Error code 0x887a0004 was... Read more
Handles.MakeBezierPoints() omits the second last point
Reproduction steps:1. Open the attached project "BezierBug.zip"2. Open the "BezierBug" scene3. Notice the gap between cubes in the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates