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0
votes
Fixed

DrawMeshInstancedIndirect draws nothing when passed camera

Graphics - General

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Jun 26, 2017

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Version/s: 2017.1.0f1

Reproduction steps: 1. Open project attached(DrawMeshInstancedIndirectBug.zip). 2. Open scene "instancetest". 3. Press play 4. Selec... Read more

0
votes
Won't Fix

App rotates 360 degrees when opening landscape project while holding dev...

Mobile

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Jun 27, 2017

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Version/s: 2017.1.0f1

How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Click on "to Landscape" button 4. Click on menu... Read more

0
votes
Duplicate

Echo delay parameter in Play mode differs from chosen value in Inspector

Audio

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Jun 27, 2017

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Version/s: 2017.1.0f1

To reproduce: 1. Open user's project 2. Open Audio mixer, select master from Groups 3. In Inspector window, change the delay to ~100... Read more

0
votes
Fixed

Link to Upgrade license goes to the old store

Hub

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Jun 27, 2017

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Version/s:

Repro: 1. Launch Editor 2. Navigate to Manage License dialog 3. Go to My Account > Upgrade license 4. Observe user is moved to https... Read more

0
votes
Won't Fix

Inconsistent Echo Delay in AudioMixer when Delay set to 3000ms or more

Audio

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Jun 27, 2017

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Version/s: 2017.1.0f1

To reproduce: 1. Open user's project 2. Open Audio mixer, select master from Groups 3. In Inspector window, change the delay to ~300... Read more

0
votes
Duplicate

[Regression][Windows] Crash in GetManagerFromContext after dragging tree...

Speedtree Integration

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Jun 27, 2017

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Version/s: 2017.1.0f1

Steps to repro: 1. Open attached project and 't1' scene on Windows; 2. In the Project folder go to 'Free_SpeedTrees' folder; 3. Dra... Read more

0
votes
Fixed

Crast at Camera::SetTargetTextureBuffers when Graphics.SetRenderTarget i...

Scripting

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Jun 24, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Open "UnityBug.zip" 2. Load "BugScene" scene 3. Enter playmode -Crash Note: Issue is located in Cam2DLitSour... Read more

0
votes
Fixed

Incorrect definition of _ShadowCoord in AutoLight.cginc

Shadows/Lights

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Jun 26, 2017

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Version/s: 2017.1.0b10

In AutoLight.cginc, _ShadowCoord is defined in some cases where it is not needed. This results in a useless interpolator. It can als... Read more

2
votes
By Design

Vector4 Animation values don't match up with related values in New Material

Graphics - General

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Jun 27, 2017

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Version/s: 5.6.2f1

Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. In Hierarchy, select Plane. 4. In Animation, expand Square ... Read more

0
votes
By Design

Removing a rigidbody and then undoing the action snaps back the gameobje...

Physics

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Jun 27, 2017

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Version/s: 2017.1.0f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Remove the RigidBody off the cube 4. Ctrl-z to un... Read more

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