Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f1
Issue ID
924773
Regression
No
Inconsistent Echo Delay in AudioMixer when Delay set to 3000ms or more
To reproduce:
1. Open user's project
2. Open Audio mixer, select master from Groups
3. In Inspector window, change the delay to ~3000ms (or 5000ms for easier reproduction)
4. Enter Play mode, press space to play sounds
Expected: delayed echo is constant - same delay is being heard
Actual: echo delay differs every time space is pressed (or sometimes toggles between two different delays for some reason)
Reproduced in: 5.4.5p4, 5.5.4p1, 5.6.2p1, 2017.1.0f1, 2017.2.0b1
Note: sometimes echo does not happen at all
Note: check video attached for different delay result
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
This bug has been decided to be below priority for fixing.