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Increased amount of draw call batches between 5.0 and 5.3
How to reproduce: 1. Open project from case 7857902. Open scene Maps/Scenes/Terminal_DM.unity3. Play the scene- Note the large amoun... Read more
OpenVR - culling in left eye slightly off
1. What happenedThe culling frustum for the left eye with native OpenVR support appears too aggressive, culling objects that should ... Read more
Transition to an empty state with interruption source set to "Next State...
Steps to reproduce: 1. Open attached project "785852.zip"2. Open scene "Animator controller"3. Run it4. In game, press left mouse bu... Read more
Elements of world space canvas twitch if rotating canvas that are far fr...
Steps to reproduce: 1. Open attached project "791841.zip"2. Open scene "Scenes/repro"3. In hierarchy, select "GameObject"4. Start ro... Read more
[Shadows] Cascade matrices not setup when no opaque geo is visible; hard...
Steps to reproduce: 1. Open attached project2. Open scene "Sample Scene"3. Run it4. In game view, turn character around and pan came... Read more
Attaching Text component to a game object which has Collider component a...
How to reproduce:1. Create anew project2. Create empty game object3. Change object's position to X=-0.1893031, Y=0.164244, Z=2.19482... Read more
[Compiling] C# compiler incorrectly sets accessibility on anonymous func...
Workaround: for now the workaround is to mark the nested class as internal (rather than private) or move it outside of the declaring... Read more
Unity progress bar steals focus from other windows
Shown progress bar steals focus. That might happen several times depending on what is being done. For example when importing a large... Read more
Physics spikes when rigidbody contains a lot of children with non-physic...
Steps to reproduce: 1. Open attached project "790680.zip"2. Open scene "repro"3. Open profiler4. Run it5. Once Ball touches terrain,... Read more
[Linux editor] Unity crashes when selecting a different material for Skybox
Steps to reproduce:1) Extract and open the project attached by user in Unity (TestScene.zip)2) Go to Window > Lighting3) Under 'E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value