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CreateGUI gets executed before Awake and OnEnable when opening a project...
How to reproduce:1. Open the attached project "CreateGUI Execution Order.zip"2. Observe the Console window Expected result: CreateGU... Read more
Addressables - ArgumentOutOfRangeException occurs when attempting to giv...
If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeExc... Read more
Diagnostic Warning Resets When Navigating Away and Returning to Diagnost...
Steps to reproduce: Create a new Unity project Navigate to Edit > Preferences > Diagnostics Click the I understand, show me th... Read more
[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...
When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more
Transparency and baked light maps broken again
Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more
[UIToolkit] Input value of the Match slider is not changing when a mouse...
On dragging the mouse cursor over the Match slider don't change its value under Screen Match Mode Parameters from Panel Settings Ass... Read more
Collab and debugallocator do not work together on 2017.1
Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting t... Read more
[Android] Extremely poor sound quality when recording using a low (22 kH...
Reproduction steps:1. Open the attached “IN-99857“ project2. Build and Run the Android Player3. In the Player, make a recording with... Read more
[Quick Search] NullReference Exception thrown on saving and replacing th...
Null reference Exception thrown on saving and replacing the existing search data Steps to Repro: 1. Create a new project2. Click on ... Read more
Applying component or property takes current Animation Mode Preview or R...
Steps:1. Create new GameObject.2. Make it a Prefab.3. Open Animation view and click Create Animation.4. Click the red record button ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window